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Jeff Rients
Works at Illinois State University
Attends Illinois State University
Lives in Normal, IL 61761
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Jeff Rients

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Required reading.  For what, I have no idea.
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I remember Ab3 and his stories on RPG.Net. He played with one of the most dysfunctional gaming groups in existence, and the stories were filled to the brim with gaming insanity. Worth a read.
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Volcano Sharks are go.
Scientists filming unexplored depths of the South Pacific have observed a surprising range of animals—including sharks, rays, and jellyfish—living inside Kavachi, a highly active undersea volcano near the Soloman Islands, a remote archipelago east of Papau New Guinea. The animals seem unruffled by what were presumed inhospitable temperatures and acidity.
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Lavashark
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Oh, the dragonmanity!
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jamesjhaeck: “dungeonsdonuts has inspired me to purchase and read Zak Smith’s A Red and Pleasant Land and wow wow wow. This setting plus China Miéville’s Perdido Street Station are exactly the...
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RPL is visually stunning. One of the best RPG books to look at.
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I've had NPCs threaten PCs with "a whole new spectrum of pain...like a RAINBOW..." several times now because of this.  
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I took my daughter and my nephew to a con a while back.  We signed up for one of those elaborate 3-d dungeon terrain games.  The guy running it had great toys but no sense as to how to run a game for actual human players, nor did he know how to handle his ruleset.  My daughter was deeply disappointed.  Con games like that, designed to showcase a mini collection rather than provide for a fun play experience, are much too common, I think.  

Four or five weeks ago, quite out of the blue, she told me I need to run a similar but better sort of game at a convention.  I told her I could do that, but I warned her the minis would be less adeptly painted and the terrain more crude.  She agreed to my stipulations.  So now I'm once again the kind of DM who uses a tactical display, apparently.
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+Daniel, I've been watching quite a few youtube videos on the subject, but thanks for the lead!
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Have him in circles
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Jeff Rients

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Pixar it wasn't -- giant renderfarms are the OTHER reason they're so popular -- but as a fan project it was OK.

As to character design: the faces were pretty good alternate takes, but what's with Marcelline's hips and boobs?  Is the color red high in carbohydrates?  Should she switch to purple or orange?  And did her arms actually move through her Lara Croft scale boobs?  That look really doesn't work for the character.
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Awesome.
 
"And suddenly they were actually paying attention to what they were carrying and moving things around and watching how close they were to being over-encumbered and I DIDN’T HAVE TO DO ANYTHING TO PROMPT IT."
My players love them some arts & crafts, when I give them little map pieces to put together they all get a little bit more giddy and conspiratorial (like with Sleeping Place of the Feathered Sw...
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+Christian Kolbe well gosh that's mighty nice of you, thanks for taking the time to say something.
(I do mean that sincerely, sometimes this stuff can be like typing away into the big black void if nobody's talking back)
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I have gaming politics, beyond the kind that usually means.
This is me talking about those.

There have been criminal cases in the US about whether or not journalistic shield laws applied to bloggers.  The question for debate in such cases is "Are bloggers journalists?" - and as Clay Shirky pointed out in those days, that's just not the right question anymore.  Because the institution of journalism is becoming incoherent; there's no clear edge to what's in and outside of it anymore.

When it comes to tabletop roleplaying games, there never was such a boundary between the creator types and the consumers.  Only a fiction of designers and companies, which we hang on to because it is useful to us.  It allows us to sort the reasonably complete and published from the roiling mass of "everything else".

Most of our companies are persons or creative partnerships; they're about as corporate as a garage band (which is to say, somewhat).  There are a fistful of exceptions at any time, a regular striving to join them, and backlashes against that model - which include the Forge notions of Indiehood (of which there were a few), as well as retrocloning and the OSR.

Beyond that, house-rules are getting smarter and easier, better practiced and showing up as collections and codices (assume I've plugged my own things here).  The actual games as items were never immune to the endless lunatic jam session that is the hobby, and that's more obvious now than ever.

This, all this, is what I love.

I want a hobby where you can make some crap up at the table, grabbing from a dozen places and assembling on the fly something that will sing for the group sitting there with you.

I want to get to the place where the Actual Play report is the rulebook for what you did.

So, if my gaming stuff seems weird, that's why.  It's coming from over there.
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yes yes yes
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This little adventure had quite an impact on young Jeffy when it first aired.
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That was great!
Thank you. I'd never seen it.
And now I know where Hjortsberg got his screenplay for Legend from.
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I love this song.  I am also fond of the whole album.  Judge me as ye will.
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Lou Reed, yo
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XP and Alignment
Idea #1 - XP for rescue and assistance Maybe rescuing someone from the clutches of the bad guys ought to be worth some XP.  100xp per level of the person rescue might be a good starting benchmark.  Count low level but important people as higher level for pu...
Maybe rescuing someone from the clutches of the bad guys ought to be worth some XP. 100xp per level of the person rescue might be a good starting benchmark. Count low level but important people as higher level for purposes of this calculation. (E.g. the richest merchant in the land might be a ...
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I usually award XP based on the level/HD of the rescued party.
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Have him in circles
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  • Illinois State University
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I own weird dice.
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  • Illinois State University
    English, 2011 - present
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