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Steve Isaacs
610 followers
610 followers
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An UPDATED peek into my Game Design and Development Program
A number of years ago a member of my PLN, Justin ( @techucation on twitter) , had a few questions about my Game Design and Development class. I took it as an opportunity to share what I've been up to with a global audience in the initial " Peek into my Vide...
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Minefaire and Minecraft Education Edition: Perfect Together!
Minefaire, Philly took place on October 14-15 at the Greater Philadelphia Expo Center in Oaks, PA. Before the general public (over 13,000 in total) arrived, the first day of the event kicked off with a special three hour event exclusively for educators. Thi...
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Guest Blog Post: Grounds of Grey Completed Game Reflection
The levels increase in difficulty so that there are not too many levels that are easy. It's interesting to see how people react to some of the more difficult parts and then how they react when they get past it. My intention from creating the game was to mak...
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#EdTechBridge Done Right: Legends of Learning
#EdTechBridge Done Right: Legends of Learning
gamesandlearning1.blogspot.com
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#EdTechBridge Done Right: Legends of Learning
I've been interested in working with EdTech companies for years. I have always appreciated the EdTech companies that seek and value teacher and student input when it comes to product development. This passion led me to working with Katya Hott from E-Line Me...
#EdTechBridge Done Right: Legends of Learning
#EdTechBridge Done Right: Legends of Learning
gamesandlearning1.blogspot.com
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Leveraging Student Voice: Showcasing student work to an authentic audience
Our goal for students is for them to demonstrate their learning. Student expertise should be celebrated and shared. I have become increasingly interested in how students learn in informal settings. Minecraft serves as a perfect example. The game comes with ...
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Leveraging Student Voice: Showcasing student work to an authentic audience
Our goal for students is for them to demonstrate their learning. Student expertise should be celebrated and shared. I have become increasingly interested in how students learn in informal settings. Minecraft serves as a perfect example. The game comes with ...
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The Evolution of a Game Dev Studio Inspired Learning Space
For years, my vision for the ultimate learning space was taking form. I teach Game Design and Development at William Annin Middle School in Basking Ridge, NJ. My dream was to create a studio feel for my learning space where students could pursue different a...
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Playstation VR: Why bring Tech into the Classroom? Ask your students!
I believe strongly in student voice in the learning process. Currently, my students are part of a large scale research project looking at the implementation of Virtual Reality in schools. The research is being funded and conducted by foundry10 , an educatio...
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Minecon 2016: Can't wait for Minecon 2017 :)
Last week I attended Minecon with 12,000 of my closest friends :)  It was an amazing experience and my hat is off to the Mojang and Microsoft Teams that put the event together. It was truly a celebration of this game that everyone in attendance adores. The ...
Minecon 2016: Can't wait for Minecon 2017 :)
Minecon 2016: Can't wait for Minecon 2017 :)
gamesandlearning1.blogspot.com
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