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Thomas Jahn
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http://vimeo.com/36048029

Can't wait for the next generation of gameconsoles to finally see such high quality rendering used somewhere else than in techdemos!

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Ever want to see light move? MIT made a camera that captures 1,000,000,000 frames per second. Check out the first video on the page to see light move across a tomato (and the table, and wall)

Score one for science.

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Using GPGPU to implement a Software Rasterizer... the circle has closed.

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This is a pretty cool approach to math, taking things very literally as opposed to relying on the user to take abstract mental leaps for no clear reason. I would have to say the feeling matches the way I use math in games: I am ultimately interested in a result I can literally see.
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