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Ni Su'cuyi Tay'haai (After Adventure Reporter)
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First Sergeant 8d6
First Sergeant 8d6

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New Experiences.

A game I haven't played but have heard some about. Jenga Towers to decide outcomes.

Reviewing Advancement - Gaining a Skill

Step Three - Give up their current advancement method.

When an advancement method is given up,

a) it is not marked as having been completed?

b) it can be picked up for use at a later time?

Any other details I am missing?

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Ni Su'cuyi Tay'haai (After Adventure Reporter) commented on a post on Blogger.
Good to see you back for this years adventures. I am uncertain of how you would define a "story game". I am always interested i new takes on the old or inventive gaming formats. Let me know if there is something I could check into or test for you.

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Ni Su'cuyi Tay'haai (After Adventure Reporter) commented on a post on Blogger.
Scott,
I am always after new concepts and even ingenious mechanics. I see a great deal of both in this initial blog. I think that you are onto a unique track in designing, where research has fueled memory, which in turn inspires creativity. Progress in small steps will get you further than one half hearted large attempt, the investment is more realistic and meaningful.
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