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Jordon McClain
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Founder & President of Steel Cyclone Studios
Founder & President of Steel Cyclone Studios

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45. Blood Splatter Test in Starship Troopers?
       This is based off the starter-kit by Hardworker Game Studios which is outdated. I have updated it and re-programmed it in my game engine built upon the XNA 4.0 and MonoGame Fraweworks with the added blood-splatter. It runs on Windows 7, 8 and 10. Thi...

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44. Computer Repair & Data Recovery
       Hello everyone and welcome back to my new blog post. Unfortunately I haven’t been able to post work-in-progress footage due to a hard disk failure in my desktop computer. Not just any type of hard disk failure, but a RAID 0 hard disk failure. What ca...

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43. How to Add Splash Screens to the Menu System
       The following tutorial is based on the GameStateManagement sample and shows how to add splash screens as the startup of the game. I have posted my entire class below with comments that you can add to your screens folder. I named mine SplaceScreens.cs...

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42. Having Fun With BEPU Physics


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41. Deferred Rendering
       Roy Trieesscheijn has an updated XNA 4.0 version of Catalin Zima's Deferred Rendering Sample. You can read all about it here on Roy's blog. Above is a screenshot of it in action. I have also uploaded the sample to my Indie DB page. So I give a specia...

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40. Plants & Vegetation
       Hello and welcome to my next engine update. Oh, before I forget, the date located in the right hand corner of the following images were not updated. With the help of the billboards sample, I recently got the vegetation processor to work in my game en...

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PC should be ready to play by Tuesday.
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