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Donogh McCarthy
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Keeper of the Nine Dread Names
Keeper of the Nine Dread Names

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We just finished our Monsterhearts 2 series using +Lauren McManamon’s Ballhir small town from Codex: Cold.

First off, big ups to a tremendous group of players: +Asher Silberman +Jesse Ross , +Lauren McManamon , +Mark Causey & +Vincent Eaton all made life very easy for me as MC. I think it’s fair to say everyone brought their A-game.

Some highlights for me:
Vincent’s turn as Robbie the Fae - renouncing his summons home to Tír na nÓg, despite his fecklessness at home

Mark as Malachi the Serpentine - his fraught relationship with his mother, culminating in the grisly funeral rite over his dead sister

Lauren as Eoghan the Queen - the pressure, fear and grief from his execution of Saoirse spilling over into sex with Regan, who manipulated him into murdering her

Jesse as Regan the Infernal - coldly hypnotizing Roisín into the lake, and then we see her swallow water in the vain struggle with ever-increasing guilt and isolation

Asher as Aisling the Glamour - deftly making this side character their own and adding depth to the relationship with Malachi I couldn’t hope to match as well as hinting to Robbie’s Fae world as her own origin as a living spell!

As MC I was pretty happy with this outing, especially with managing spotlight and cuts. Also I purposefully left the fate of the town to the players’ reads of important side characters in the end.

I’m in awe of MCs who integrate new players well into an established group in a short-run campaign - this is the challenge of the Gauntlet’s open table play culture and I’m sure I can work on this skill.

Links to the videos:
S1 https://youtu.be/ewnLKUuAi_g
S2 https://youtu.be/wRUfDm9Lk9w
S3 https://youtu.be/RPfADdSRB44

Also, this is the first time I toyed with Twitter/GIF APs of each session
S1 https://twitter.com/donoghmc/status/1009150192426287104?s=21
S2 https://twitter.com/donoghmc/status/1013329957928538112?s=21
S3 https://twitter.com/donoghmc/status/1018478669793243137?s=21

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I have three sessions of 3:16 Carnage Amongst the Stars: Charlie Sector on the calendar for September (Saturdays from 8.30pm GMT+1). All access RSVPs begin on 10th July 2018.


“Tired Of Life? Join The Expeditionary Force And See The Cosmos.” — Recruitment Advert

The elite 3:16th Expeditionary Force left Terra many years ago with an explicit mission: Alien civilizations, intelligences and life of any kind are to be wiped out to protect the future safety of the people home on Terra.

“Killing bugs is the second best thing in all of the Cosmos. What’s the best thing?
Counting them, dumb ass.” — Trooper Dog


This session is scheduled for 3 hours, I’ll be recording the sessions.

This is for 3 sessions of 3:16 Carnage Amongst the Stars. Being able to attend each session is not required. You must RSVP to each session you wish to attend.

This is a continuation of a previous trio of sessions played back in April (Alpha Sector) and if you played in those you are welcome to return to duty with your Trooper. But if you didn't fresh meat is always welcome on the front lines!

Participants must be able to access Roll20 tools during the game. The X-card will be in use. For more information on the Gauntlet's safety tools, please refer to our Inclusivity Policy on the website (http://www.gauntlet-rpg.com/the-inclusivity-policy.html).

Saturday, September 1st 2018, 8:30 pm
https://gauntlet-hangouts.firebaseapp.com/event-detail/-LGWzA5ggSWStEO1KljM

Saturday, September 15th 2018, 8:30 pm
https://gauntlet-hangouts.firebaseapp.com/event-detail/-LGWzLFZyUtXMxNpYYvO

Saturday, September 29th 2018, 8:30 pm
https://gauntlet-hangouts.firebaseapp.com/event-detail/-LGWzWwNAAZXOqofk2Ap
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Monsterhearts 2 - Ballhir
Ancient grudges stir in Ireland’s Wild West

Ballhir’s mundane normalcy shrouds the vibrant chaos sitting beneath the surface. Winter is here again, and Muir-Iasc grows ever restless. The dragon has spent too many years caged in this lake. Too many years, feasting only on the odd unfortunate soul. This year is where everything will change. This winter is for Muir-Iasc.

This is the small town playset 'Ballhir' (which appeared in Codex:Cold) written by Lauren McManamon, who I'm saving a seat for in the game.


Being able to attend each session is ideal but not required. You must be RSVP to each session you wish to attend.


1 Saturday, June 16th 2018, 8:30 pm (GMT+1)
https://gauntlet-hangouts.firebaseapp.com/event-detail/-L95PCvaUGGzHcN-lOs7

2 Saturday, June 30th 2018, 8:30 pm (GMT+1)
https://gauntlet-hangouts.firebaseapp.com/event-detail/-L95PSdkyIjgEULRscP9

3 Saturday, July 14th 2018, 8:30 pm (GMT+1)
https://gauntlet-hangouts.firebaseapp.com/event-detail/-L95PccvFADm4YzQDOPP

4 Saturday, July 28th 2018, 8:30 pm (GMT+1)
https://gauntlet-hangouts.firebaseapp.com/event-detail/-L95PpkOfxm_IeaFuVoZ
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The finale of our Orphans campaign - fighting off multiple enemies while undertaking several scores to see the Cult's god physically manifest inside Doskvol.

Heapings of trauma, devilish quandaries and not an insignificant sprinkling of derring-do!
Her Glory Incarnate!
Her Glory Incarnate!
apokalypsisrpg.blogspot.ie

Some thoughts based on the discussion in #300 on prototypes, and making your stuff look as nice as possible...
In work, I make wireframes and other (sometimes interactive) prototypes to foster discussion and ensure everyone is sharing the same vision of an end product.
However, I don't try to make this very high-fidelity, as I've found that the closer to a finished product the prototype looks, the less serious discussion/thought we receive.
Maybe some of this is because if people get the impression that the development is almost complete, they're less likely to make suggestions that will cause wholesale change; I wonder if there are any lessons for us in the gaming space?
I think we want our work to look good, and a first impression of professionalism (especially if playtester don't know us) will help, but does something that looks nearly finished foster open and constructive feedback?

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3:16 Carnage Amongst the Stars

I have three sessions of 3:16 Carnage Amongst the Stars: Alpha Sector on the calendar for April (Saturdays from 8.30pm GMT+1). All access RSVPs begin on 7th February 2018.

“Tired Of Life? Join The Expeditionary Force And See The Cosmos.” — Recruitment Advert

The elite 3:16th Expeditionary Force left Terra many years ago with an explicit mission: Alien civilizations, intelligences and life of any kind are to be wiped out to protect the future safety of the people home on Terra.

“Killing bugs is the second best thing in all of the Cosmos. What’s the best thing?
Counting them, dumb ass.” — Trooper Dog


Being able to attend each session is not required - Troopers come and go (and character generation is very quick!). You must RSVP to each session you wish to attend.

Participants must be able to access Roll20 tools during the game. The X-card will be in use. For more information on the Gauntlet's safety tools, please refer to our Inclusivity Policy on the website (http://www.gauntlet-rpg.com/the-inclusivity-policy.html).

Saturday, March 31st 2018, 8:30 pm
https://gauntlet-hangouts.firebaseapp.com/event-detail/-L4BnzWYp8dhMqqpJgsr

Saturday, April 14th 2018, 8:30 pm
https://gauntlet-hangouts.firebaseapp.com/event-detail/-L4Bo80MBHNOwMYiaghB

Saturday, April 28th 2018, 8:30 pm
https://gauntlet-hangouts.firebaseapp.com/event-detail/-L4BoN1FTg8L8Ujrt-oE
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A whole session of 'Gathering Information' and freeplay, in advance of the final score of the Orphans...
The Jaws of a Trap
The Jaws of a Trap
apokalypsisrpg.blogspot.be

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Re-watching John Wick last night; but couldn't drag my imagination away from the idea that the story was taking place in the world created by the Sorcerer AP +Judd Karlman and +Richard Rogers finished almost a year ago...

http://www.gauntlet-rpg.com/comic-strip-ap/sorcerer-01
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Another heist by The Noose - plus some great free-play at the start as a good opportunity to roleplay outside of the score-downtime structure
The Last Fare
The Last Fare
apokalypsisrpg.blogspot.be

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The Noose raid their compatriots in the Skovlan consulate to discover the whereabouts of the missing war hero Skannon
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