It's late and I'm fighting a cold, so what am I doing? Poking more at Vampire: The Masquerade in Fate Accelerated Edition, naturally.

A vampire character gets a free bonus stunt based on clan, and a matching weakness. Calling on the blood is generally a free action, but requires a fate point when the character's got consequences that interfere with normal blood burning - aggravated damage and stuff like that.

* Because I am a Child of Haqim (Assamite), I get +2 when I call on the blood to be forceful or sneaky. I suffer 2 stress for each bit of Kindred blood I drink.

* Because I am a Brujah, I get +2 when I call on the blood to be forceful or quick. I cannot spend fate points or call on aspects to resist or guide frenzy.

* Because I am a Follower of Set (Setite), I get +2 when I call on the blood to be clever or sneaky. I take an additional level of stress from sunlight damage, and cannot spend fate points while in bright light.

* Because I am a Gangrel, I get +2 when I call on the blood to be forceful or quick. I acquire a temporary animal feature, behavioral or physical, with each consequence I suffer.

* Because I am a Giovanni, I get +2 when I call on the blood to be careful or forceful. My feeding inflicts a level of stress on my victim for each bit of benefit I gain.

* Because I am a Lasombra, I get +2 when I call on the blood to be forceful or sneaky. I must spend a fate point to cast a reflection for a few seconds. (Yes, this is slightly revisionist.)

* Because I am a Malkavian, I get +2 when I call on the blood to be clever or flashy. I have a permanent 2-point consequence that's some manifestation of my individual derangement.

* Because I am a Nosferatu, I get +2 when I call on the blood to be careful or forceful. My base flashy rating can never be higher than +0. 

* Because I am a Ravnos, I get +2 when I call on the blood to be clever or flashy. I must spend 2 fate points to resist compels against my personal vice.

* Because I am a Toreador, I get +2 when I call on the blood to be flashy or quick. I take an additional 2-point consequence representing obsession and distraction when around remarkable fascinating things.

* Because I am a Tremere, I get +2 when I call on the blood to be careful or clever. I become blood-bonded with only two tastes of another Kindred's vitae.

* Because I am a Tzimisce, I get +2 when I call on the blood to be clever or forceful. I cannot spend fate points when I haven't slept in at least a couple of handfuls of my native soil, and lose one point per night from each of my approaches until I do.

* Because I am a Ventrue, I get +2 when I call on the blood to be flashy or forceful. I can only feed productively on a single kind of person.
Shared publiclyView activity