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Transformative Technologies
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Dr. Nadolny's sharing site for educators
Dr. Nadolny's sharing site for educators

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Financial Football
Katie Petty
http://www.practicalmoneyskills.com/games/trainingcamp/ff/play/

1. Financial Football is an educational game focusing on increasing student understanding of various personal finance topics.  Music and flash video are used throughout the game to add interest and realism.  You start by selecting your favorite NFL team to play for and the opposing team.  Choose heads or tails for the coin flip and you are off to play offense or defense.  While on offense, three passing and three running plays are displayed on the screen.  The plays range from easy, medium, and hard.  You pick one and a multiple-choice question comes up.  A correct answer will lead to a successful play and a gain in yardage.  Incorrect answers lead to a loss of yards.  The more difficult the question, the more yards you can gain.  You continue in this fashion until it is fourth down and you have to decide to punt or go for it.  Defense is played with the same format.     

2. Financial Football allows the player to select to play at the rookie, pro, or hall of fame levels.  Rookie is recommended for 11-14 year olds.  Pro is designed for 14-18 and the hall of fame is for 18 and older.   The questions quiz the player on facts about savings, budgets, credit cards, debit cards, and credit worthiness.  Lesson plans for teaching the content are included on the website but are not used in the game.  It was helpful to have an understanding of football but it wouldn’t be necessary to play the game.    

3. The game rewarded you for correct answers with an upbeat sound effect and an effective play that helped you to move closer to the goal posts.  When you provide a wrong answer, you get a red x and the right answer shows up in green.  The design of the game did encourage me to try difficult questions.  I wanted to pick the more difficult questions when possible so I could make more progress towards the goal posts.  I commonly found myself thinking about how well I knew the material so that I could decide which degree of difficulty to select.

4. Overall, I think this game would be appealing to students.  I like that there are different degrees of difficulty.  I could have my more advanced students playing the hall of fame while the rest of my class is on the pro level.  The ability to play a short or long game would be nice when fitting it into a class period.  The game does take a little while to load but moves quickly after you get started.  I would like for the questions to involve more critical thinking than what is required with the multiple-choice questions.  The game could also be improved by providing some elaboration on the correct answers when the player gets a question wrong.  
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