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Joachim Despland
Attends Concordia University
1,221 followers|3,827 views
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Joachim Despland

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Check out the giant pinball machine they had in Lyon last December à la fête des lumières:
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Tu as vue? tu a mangé les gauffres? :P
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Joachim Despland

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Owen Deery originally shared:
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Joachim Despland

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If you're in Montreal you should come to Prince of Arcade on November 2 because it's going to be awesome and you'll be able to play my latest game GAME GAME VIDEOGAME on the new Arcade Royale machine.
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You can't play it in London but you should definitely check out the wild rumpus:
http://www.thewildrumpus.co.uk/
Which is your local equivalent to PoA
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Joachim Despland

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Denise Case originally shared:
 
An amazing time-lapse series of 600 photos from the International Space Station.

For more, see http://infinity-imagined.tumblr.com/archive.
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Joachim Despland

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I won't be missing this!!
Remember: "The more you look like a samurai, the better your chances of survival" - Carl Sagan
Philip Plait originally shared:
 
You've probably already heard this, but Neil Tyson will be hosting a modern updated version of Carl Sagan's Cosmos, with Ann Druyan, Steve Soter, and Seth MacFarlane. Some folks are expressing skepticism - I can understand that - but in fact I think the evidence points to this being pretty good. We'll find out next year when it airs.
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Awesome!
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Have him in circles
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Joachim Despland

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Also I made a Twitter O:
http://twitter.com/JDespland
But don't worry Google+ I still love you more.
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This must have taken some planning!
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Joachim Despland

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MUSIC MUSIC GAMEMUSIC:
Thomas Martinet originally shared:
 
Out now, for your listening pleasure :]

This is for +Joachim Despland 's excellent arcade game. Come see it tonight @ Prince of Arcade
Wednesday, November 2, 2011, 8pm
Eastern Bloc, 7240 rue Clark, Montreal, QC

Enjoy the music
G+, we want bandcamp embeds! Even facebook has 'em now :/

// new artwork edit
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Joachim Despland

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Great post by Tim O'Reilly echoing my thoughts on why Foldit works, in contrast to how most of the "gamification" trend so far seems to be missing the point entirely.
Tim O'Reilly originally shared:
 
This article about gamers solving a thorny protein folding problem important in AIDS research is being touted as a triumph of "gamification," the application of game mechanics to other problem domains. But there's an important lesson here. Much of what is written about gamification (including some books published by my own company) focuses mainly on what I might call "the shallow end of gamification," namely extrinsic motivators like points, leaderboards, and scoring. But game experts concur that the heart of most games is the intrinsic motivation of challenge and learning. And it is precisely that deep end of gamification that was on display here.

Yes, "winning" matters, but it's winning at hard things - intrinsic motivation - that really matters. People aren't stupid. Pasting scoring on trivial activities doesn't make them less trivial. As Rilke said in his poem The Man Watching, "What we fight with is so small, and when we win, it makes us small." We want to be challenged by vast, hard things.

The appeal of Foldit is that the problems it presents in spatial reasoning are challenging puzzles that force people to exercise their abilities. The fact that those abilities are put to work in a meaningful cause makes it even sweeter.

Any company thinking about gamification should think hard. Jumping in the shallow end of the pool is a great way to break your neck. The right place to jump is in the deep end.
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If you don't already know about Radiolab, it's a really well-produced science show that's always an interesting listen and the latest episode is about games:
http://www.radiolab.org/2011/aug/23/
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Have him in circles
1,221 people
Education
  • Concordia University
    Interdisciplinary Degree, present
  • McGill University
    Computer Science, Cognitive Science
  • Université de Montréal in the sky
    Game Design
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Independent game developer
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