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Erik Lundbom
Works at Kent County Council
Lives in Canterbury
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Erik Lundbom

Inspirations and ideas  - 
 
How CoC is this?
 
Skidi Pawnee Star Chart, Field Museum of Natural History in Chicago
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Aaron Harmon's profile photoMark Grehan's profile photo
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What part of the star field does it describe?
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Erik Lundbom

Open Discussion  - 
 
I have an idea that I'm going to propose to my group, but I wanted to run it by other GMs first. How about playing a round of Microscope (http://www.lamemage.com/microscope/) to create a world and the run Beyond the Wall and other adventures in the different eras of the world created? That way the group would collaboratively create not just the village, but also the entire world with the broad strokes and specific events. You could even take turns as GM as in one era the group could be defending our little village against orcish hordes, in another the village has grown to a major metropolis that sends out a band of intrepid heroes to find a cure for a magical plague. In a third the empire has stagnated and is falling apart and some young heroes are rooting around the ruins of the abandoned city to find a legendary sword said to be able to unite the people under one leader. The possibilities are literally endless. Ideas? Comments?
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Erik Lundbom's profile photoAs If's profile photoJacob Kopczynski's profile photoGeorge S Hammond's profile photo
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The value of the collaborative approach, as well as that of the rejection of building by committee, will differ depending on the purpose and people involved.  If we are talking about building a world for use in a subsequent RPG campaign, we must note that some RPGs are more collaborative than others, and some not at all.  Likewise, some player groups prefer pitching in, while others prefer the GM to do all the hard work of worldbuilding.  But most importantly, when building a world for RPG use, care must be taken to inject elements that would actually be fun or useful for characters running around in the resulting world, as opposed to mere "color".  It is all too easy to play Microscope and forget this, because the broad range of focus (pun not intended) doesn't require such fine detail, and the nature of Scenes doesn't require the variety of a typical "items list" or "equipment table".  If you want objects and elements in the world that PCs can work with, you must consciously inject them.
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How do I convert a power gamer?
In my group there a new recruit, a guy in his 20s who is playing RPGs for the very first time. He's enjoying it and his enthusiasm is good for the group. As a GM I've run into a slight problem however. I don't mind a bit of min/maxing and so on within reason as long as roleplaying is the focus. For this guy however combat and being the mightiest he can be seems to be the main pay-off. Twice now he has had characters killed by charging superior enemies on his own, and I can tell that it's getting frustrating for him. He has even complained about always being outgunned.
Now I have a long campaign planned where some enemies are simply too powerful for the group to tackle the first time they meet them (setting up for future encounters later in the story) and the majority of the group seems to be fine with the way things are going so far. The characters are still low level and admittedly I am stingy with magic items but that goes for the opponents too 
How can I make the game enjoyable for everyone without either dumbing it down or pandering? Feel free to tell me if I have the wrong approach altogether; I genuinely want any input.
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Adam Östergren's profile photoJames House-Lantto's profile photoKeith S's profile photoGreg Stockton's profile photo
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Well if they are power-gaming and still dying I'd say they are doing it wrong :-) 
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Erik Lundbom

Game Masters  - 
 
Hi all
I have been giving some thought to cursed items in Pathfinder.
As a GM I find cursed items to be thoroughly uninteresting as they currently stand. So what if a character gets -2 to hit or changes alignment? As soon as they notice the issue they go off and get a remove curse and that's it. Using Geas as a curse is better but maybe a bit heavy handed. 
I've been considering curses that use the GM as an unreliable narrator instead such as a ring of unwarranted optimism. "Yeah you can quite easily jump to the next roof" "He actually looks quite scrawny for a barbarian" Perhaps a girdle of unwanted affection? Maybe these could be combined with a positive effect that would make a character at least consider if it's worth using them, say a +2 bonus to charisma for the girdle or perhaps an AC bonus for the ring. Comments? Suggestions?
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Alex Tang's profile photoJeromy French's profile photoMichael Hazen's profile photoDan Scherck's profile photo
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Totally agree with you on that. A cursed item, much like an Artifact should have some sort of power that the PC needs/desires, but at a price. That price unlike an artifact is seems manageable, at first. Kind of like a drug, but the more it is used the more difficult it becomes to break away from it.
If the PC is wise enough to recognize this, much like Elric was. He/she will find a way to break or control the curse. 
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Erik Lundbom

Discussion  - 
 
I happened upon this and thought it worth a share.
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Erik Lundbom

Discussion  - 
 
I'm prepping my first ever game of Dread for some friends and I'm trying to make my mind up between two possible scenarios. Either a job interview that turns out to be illegal testing of a new incapacitating agent for the military (players are quietly incompetent middle managers fearing for their future in the company, horrific hallucinations, mass psychosis, trying to escape the lab) or a reality soap that is actually a snuff soap being recorded for a rich and jaded very select clientele (your typical cast of slightly sociopathic exhibitionist young adults prepared to stab every back on their way to 15 minutes of fame but forced to work together for survival). Any ideas, suggestions or comments most welcome!
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Erik Lundbom

Inspirations and ideas  - 
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Markus K.'s profile photoBadger McInnes's profile photodonjondo's profile photo
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This place is worth a visit should you happen to be in that area.
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Have him in circles
231 people
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I have an idea that I'm going to propose to my group, but I wanted to run it by you guys first. How about playing a round of Microscope to create a world and then run Beyond the wall and other adventures in the different eras of the world created? Then using scenes or events as starting points the rpg could be explored in depth, and that way the group would collaboratively create not just the village, but also the entire world with the broad strokes and specific events. You could even take turns as GM as in one era the group could be defending their little village against orcish hordes, in another the village has grown to a major metropolis that sends out a band of intrepid heroes to find a cure for a magical plague. In a third the empire has stagnated and is falling apart and some young heroes are rooting around the ruins of the abandoned city to find a legendary sword said to be able to unite the people under one leader. The possibilities are literally endless. Ideas? Comments?
3
Andrew Knighton's profile photoAlexander Williams's profile photoTodd McGowan's profile photo
3 comments
 
On the Ken and Robin Talk About Stuff podcast +Kenneth Hite mentioned using Microscope to create a sci-fi setting for one of his games. I'd been talking to my players about doing the same as well, but haven't convinced just yet.
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Erik Lundbom

General Discussion  - 
 
I have an idea that I'm going to propose to my group, but I wanted to run it by you guys first. How about playing a round of Microscope (http://www.lamemage.com/microscope/) to create a world and the run BTW in the different eras of the world created. That way the group would collaboratively create not just the village, but also the entire world with the broad strokes and specific events. You could even take turns as GM as in one era the group could be defending our little village against orcish hordes, in another the village has grown to a major metropolis that sends out a band of intrepid heroes to find a cure for a magical plague. In a third the empire has stagnated and is falling apart and some young heroes are rooting around the ruins of the abandoned city to find a legendary sword said to be able to unite the people under one leader. The possibilities are literally endless. Ideas? Comments?
1
John Cocking's profile photoErik Lundbom's profile photoJoel Priddy's profile photo
5 comments
 
I'll keep you posted :)
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I'm a noob at this painting lark but I've finally gotten around to doing my Bones kickstarter figs. Below is the griffon which is coming along OK. I was hoping that maybe someone could give me a tip on painting the wings. Atm they have two gray washes on top of the white base and then a very light black wash to accentuate the feathers but I'm not really happy with them.
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Kennylee Beeks's profile photoFernando Lima's profile photoChris Holden's profile photoErik Lundbom's profile photo
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+Chris Holden Edge highlighting sounds like a super idea! I shall have to practice on something a bit but if I can pull it off I'm sure it will be great.
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Not free by a long shot, but certainly cheaper than most of the stuff available. Free shipping for large orders seems good. I'm probably going to try this out and if I do I'll post a review.
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Erik Lundbom

General chat  - 
 
It's getting to be a bit of a problem in my campaign too..
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Greg Skrivan's profile photoDarren Priddy's profile photoThom Marlowe's profile photo
 
Great article, there are quite a few gems in The Onion library of articles.
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People
Have him in circles
231 people
Chris Webb's profile photo
Tobbe Bomble's profile photo
Pete Clarke's profile photo
Gustav Fransson Nyvell's profile photo
steven rice's profile photo
Work
Skills
Spoonerisms, punnage and poor wit in general.
Employment
  • Kent County Council
    SysAdmin, present
Basic Information
Gender
Male
Other names
Cirkux
Story
Tagline
A swede in exile - now older than ever before!
Introduction
The wages of sin are death, but the hours are good.
Bragging rights
Once ran away with a circus for a few months.
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Canterbury
Previously
Gothenburg - Gourock - Ramsgate - Norrköping
Links
Erik Lundbom's +1's are the things they like, agree with, or want to recommend.
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Two Sawyers
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E-mails From The Department Of Health & Safety In Sci-Fi
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--Star Wars-- From: Lok Mare Hnen To: Bevel Lemelisk Re: Major issue at the core Yeah, I just got a look at the plans for this Death Star. I