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Kyle Luce
98 followers -
Software engineer and aspiring art dude and game designer. Working on first mobile game @hoardermonkey
Software engineer and aspiring art dude and game designer. Working on first mobile game @hoardermonkey

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Hey hey hey, button callbacks is a pretty great use for lambda functions in C++ in +Hoarder Monkey  ! So much easier than binding with boost and being dependent on too many 3rd party libs etc.

#gamedev‬   #cplusplus11   #customOpenGLGUIJunk   #opengl     #lamdas‬   #screenshotholiday‬   ‪‬   #screenshotsaturday  

That callback is just a:
typedef std::function<bool(void)> GUIButtonCallback;
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2015-05-25
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Post has shared content
Hey hey hey, button callbacks is a pretty great use for lambda functions in C++ in +Hoarder Monkey  ! So much easier than binding with boost and being dependent on too many 3rd party libs etc.

#gamedev‬   #cplusplus11   #customOpenGLGUIJunk   #opengl     #lamdas‬   #screenshotholiday‬   ‪‬   #screenshotsaturday  

That callback is just a:
typedef std::function<bool(void)> GUIButtonCallback;
Photo
Photo
2015-05-25
2 Photos - View album

Post has shared content
Hey hey hey, button callbacks is a pretty great use for lambda functions in C++ in +Hoarder Monkey  ! So much easier than binding with boost and being dependent on too many 3rd party libs etc.

#gamedev‬   #cplusplus11   #customOpenGLGUIJunk   #opengl     #lamdas‬   #screenshotholiday‬   ‪‬   #screenshotsaturday  

That callback is just a:
typedef std::function<bool(void)> GUIButtonCallback;
Photo
Photo
2015-05-25
2 Photos - View album

Post has shared content
Hey hey hey, button callbacks is a pretty great use for lambda functions in C++ in +Hoarder Monkey  ! So much easier than binding with boost and being dependent on too many 3rd party libs etc.

#gamedev‬   #cplusplus11   #customOpenGLGUIJunk   #opengl     #lamdas‬   #screenshotholiday‬   ‪‬   #screenshotsaturday  

That callback is just a:
typedef std::function<bool(void)> GUIButtonCallback;
Photo
Photo
2015-05-25
2 Photos - View album

Post has attachment
Hey hey hey, button callbacks is a pretty great use for lambda functions in C++ in +Hoarder Monkey  ! So much easier than binding with boost and being dependent on too many 3rd party libs etc.

#gamedev‬   #cplusplus11   #customOpenGLGUIJunk   #opengl     #lamdas‬   #screenshotholiday‬   ‪‬   #screenshotsaturday  

That callback is just a:
typedef std::function<bool(void)> GUIButtonCallback;
Photo
Photo
2015-05-25
2 Photos - View album

Post has attachment
Wow this is a great read.  Dead on, with the psychology of new tools and change.  

http://talkingpointsmemo.com/ts/technology-is-new-but-fear-is-part-of-history?utm_source=digg&utm_medium=email

I'd love to think I will NEVER fear new technology.  However I do enjoy a good classic editor like #vim.  Does that make me a Luddite? 

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Just a first run of some Ska level music for my upcoming game, +Hoarder Monkey 

https://soundcloud.com/kyle-luce-2/ska-different-key-hoarder-monkey-level-music
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