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Tom Francis
Designer, writer and coder of Gunpoint.
Designer, writer and coder of Gunpoint.

Tom's posts

It's up! New video of the Grappling Hook Game, featuring a visually exciting NEW CHARACTER:

Several weird feelings about the best year of my life:

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This is going to be a terrible Christmas for my enemies.

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Tom Francis commented on a video on YouTube.
Jesus Christ what?! That's the most ridiculous coincidence. It's true, this is the same seed.

I mentioned the previous dupe to Andy Hull, he thought he'd fixed the bug that was generating them.

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My grappling hook game is coming along nicely - you can now use a lamp post to fling yourself onto a roof.


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In a post that will now appear on YouTube as if I've left it as an idiotic comment on my own video, I will now link you to my new Assassin's Creed 4 video where the game suddenly gets really fucking cool: Assassin's Creed 4, Part 5: Boarding school

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Who assassinates the assassins? Some pirate guy. More Black Flag: Assassin's Creed 4, Part 4: Stealth swim

Going to Hell in Spelunky is one of the craziest and most elaborate secrets in gaming. I wrote about how it works:

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After more than a year and over 3,000 deaths, last night I finally completed Spelunky all the way through. My run: Spelunky, November 3rd: Balloons

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I put up a new Assassin's Creed 4 vid, this time with volume levels fixed: Assassin's Creed 4, Part 2: I will stab you all with my gun

In it, I stab everyone with my gun.
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