Leaked Dota 2 screenshots! The gallery I posted is a comparison between Dota 1 running on Warcraft 3, if you're curious about the graphical differences and whatnot. A quick note about these pictures - they're not meant to show off gameplay or anything even remotely close to it, partially because I was too lazy to start up ghost and host a game and partially because I think people would be curious to compare the leaked images with current images instead of just gameplay.
Anyway, the pictures show off the two bases, my hilariously bad attempt at trying to use Nevermore's ultimate while trying to take a picture, Roshan, the runes and two of the heroes that were shown in the picture. Also, there's a random screenshot that I seem to have taken by accident a long time ago - I was too lazy to delete it, so yeah.
I haven't played DotA in about a year or so, but it has taken up a huge chunk of my life and is probably my number two most time killing activity. My friends and I started playing the game from scratch (i.e. without researching tutorials or having any outside help whatsoever) several years ago and it influenced our decision to buy copies of Warcraft III. Over the years my group of DotA playing friends expanded and shrunk, though all of us always came back to the game eventually. It was a unifying element, something we all shared and felt strongly about - it was probably our greatest tie to each other.
Dota is a deep, extremely team oriented game where everyone has to pull their own weight with clear goals in mind - even if those goals change as the game progresses. Watching a team fight, analysing the coordination between members and the struggle to hinder the opposite team as much as possible is akin to watching a play or a dance. In other words, fights look as if they took months of planning, rather than the twitch and quick thinking required in a game like DotA.
In games like DotA, where team play is important and death has a cost that affects the entire team, people are more high strung over performing well. As a result, the game isn't newbie friendly at all. In fact, I commonly claim that dota players are some of the most annoying players on Earth. Think of CounterStrike, mix in an extra cup of rage
and you have a DotA player.
Admittedly, I'm guilty as well - I fume over dota at times when my team just can't perform. I don't care about performing well in online games usually - +Trevor Dey
and I are terrible
at Bad Company 2, but we can still have fun. However, DotA's atmosphere just lends itself to rage quite well. In dota, the line between losing and humiliation is often blurred - especially in uncoordinated public games (which is what I play with my friends).
Losing doesn't feel like losing. It doesn't feel like being outplayed. It doesn't feel satisfying nor does it feel like a learning experience. Losing in dota feels terrible
. You quickly look over your mistakes, your team's mistakes and you think about the stages and what you should have tried instead of what you did try. If it was a close game, you wonder about those split decisions you made and if that is what caused your loss. If your loss was a crushing defeat, you feel helpless as you hide in your base knowing any exposure is instant death, further degrading your already terrible play. Defeat isn't the same as losing in a FPS, defeat in dota seems like losing at thought
However, I assume that's what drew me into the game; it's fun, but you feel satisfied by playing a game where you think. It's almost a carnal draw to perform better, to mentally crush another team.
And, even though I haven't played dota in almost a year, I can safely claim, yes, I am excited about dota 2