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Daryl Dudey
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Simplistic benchmarking with 2D vector graphics
I have some ideas bubbling for an upcoming project so I was toying around with a simple way of measuring graphics performance, in particular, very primitive 2D vector rendering - i.e. drawing a bunch of lines (1000 in this case) to the backbuffer and flippi...
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Language benchmarking - Update with memory consumption
Like some sort of amateur I totally missed the opportunity to calculate memory consumption in addition (maximum resident set size) in addition to CPU usage. As I'm using the gtime (gnu time) command on Mac OS X I can use the %M format specifier. So, with li...
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I read an interesting article this morning around Rust and the apparent advantages/disadvantages of the language. http://www.viva64.com/en/b/0324/ This is of particular relevance because in my performance comparison Rust came out top, beating C++. Now, neit...
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Latest language benchmarking
This originally started as an attempt to compare functional language performance before embarking on a new project. It was all about immutable, lists, recursion and all those glorious functional programming constructs. It's a straightforward piece of code, ...
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