It's been announced! Application Crunch (formerly Pathfinder), a game I've been working on passionately for the past two years with USC's Game Innovation Lab and the Center for Higher Education Policy Analysis, is a finalist at the IndieCade Festival! The other finalists include some friends I have MEGA respect for, including the guys at CGC and Capy, so it's an incredible honor. AND colleague, sometimes Psychic Bunny, and co-designer Elizabeth Swenson's game "The Witch" is ALSO a finalist, so high fives all around!
Hope to see you all at the festival!