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Richard Ashley
Works at Carl Zeiss Meditec
Attended Steven's High School, Rapid City, SD
Lived in Bilbao Spain
1,729 followers|58,941 views
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Looking for more.  #interfacezero_2

Hello all.  Playing Interface Zero 2 on Fantasy Grounds 2.  ( I have the ultimate edition so you won;t need to buy it) and google hangouts.

Every Wed.  2:30(ish) to about 5:30.  Short games I know but at least it's every week. 

Looking for one or two guys.  Definitely street level.  No cyber at first
1
Franck Florentin's profile photoWayne Carroll's profile photoRichard Ashley's profile photoR.S. Tilton's profile photo
5 comments
 
+Wayne Carroll I don't quite understand the question.

Every wed.  2:30PM- 5:30ish PST.    So far the story arcs have beet two session arcs.
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Richard Ashley
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Public  - 
 
Lets see if this works.  I am posting this publicly from my community.  Can anyone see it?
1
Christopher Breazeale's profile photoRichard Ashley's profile photo
4 comments
 
It probably is now. I was probably looking when you were still reworking it.
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#Interface_Zero_2 is out.  Anyone know if #Fantasy_Grounds   will create an addition for it?

Or do you guys think using the base rule systems with acccesories would work?

I'm looking for an easy to use online map thing for a possible Savage Worlds Interface Zero Game.
1
Eric Lamoureux's profile photo
2 comments
 
3 level of fatigue and skill specialization (not a killer)... but I guess you're right, overall it's possible to run it with the basic ruleset
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Jonesing for a game.. 5th.. any online spots open?
1
Don Lavanty's profile photo
 
ditto!
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Richard Ashley

Settings, Worlds, Rules  - 
 
Extra question.  I have this ability for an extra.  It costs a total of 4 refresh to get it.  Is the ability to perform multiple actions too overpowering for the refresh cost?  Opinions?

Dueling Hand
Complex and precise manipulations of single objects are now possible, enabling the psychic to operate a machine or fight with melee weapons or firearms using only the mind. A successful activation roll must be made to lift a weapon into the air, after which the weapon remains aloft under the mental control of the psychic for the duration of the power.

Each round, including the first, she may use the appropriate Fight, Weapons or Shoot  roll to swing or fire the weapon at a target. If the psychic wants to perform an action and use the Dueling Hand they will be performed as separate actions, but both actions will be at a –2 disadvantage.

This power can be extended to more than one target, but for each additional weapon used the character suffers a –2 disadvantage to all actions to control all additional weapons during a turn.

Nadin is using Dueling Hand and has affected two weapons. When controlling one weapon or taking his own action, he is at no penalty. If he tries to use one of the Dueling Hand weapons and take an action, he is at a –2 disadvantage to both actions. If he tries to use both weapons he is controlling and take his action, he is at a –4 disadvantage to all three actions.
1
Christopher Ruthenbeck's profile photoRichard Ashley's profile photoBrian Ridge's profile photoMark Kung's profile photo
13 comments
 
I don't think the -1 disad. for +1 damage works because in FATE ability to hit = damage.

I'd do it like this: you control 1 weapon that acts like you would: act & move or multiple moves. It shares your actions. 

To use multiple weapons, roll Create Advantage with difficulty Fair + 1 per extra weapon.

Next exchange, each extra weapon gives a +1 to your attack skill, like teamwork. If you wish to attack multiple targets split up the overall bonus and roll once and apply the result to each bonus.
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Richard Ashley

Discussion  - 
 
Looking for advertising thoughts.  I started going back to OWBN and as events would have it... Am now an ast in a game that could use new blood. 

I come to you asking for experiences in gaining new members.  What's worked?  What should we not spend time on?
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Richard Ashley

Discussion  - 
 
If anyone knows how to use the Fantasy Grounds tool kite I would love to help if I can.  Would love it if this was in Fantasy grounds 2.
1
Richard Ashley's profile photoEric Lamoureux's profile photoBill Schreiber's profile photo
7 comments
 
Yeah, I just bought IZ 2.0 today (though I've been following it for a while now- just been busy).  I'll want a few weeks to digest it and run a game or two then I'll start thinking about the extension.  I'll definitely hit you up then.
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Wireless vs Fibered discussion.

So why would any runner not use a throwback gun?  If it's fibered up and you have a datajack, you should be able to use the wireless bits like in the old days.

Has anyone run across bricking weapons?  Are revolvers brickable in your worlds?
1
Piotr Walewski's profile photoSean Long's profile photoDon Lavanty's profile photovic viq's profile photo
13 comments
 
not sure if it could fire especially if the smart link carrys the ability to selective fire (eg. spray an area with bullets but it automaticly doesn't fire where it would hit a friendly IFF.  With that capability ti would need full electronic trigger control
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Richard Ashley

Shadowrun Tabletop  - 
 
Any reviews yet?  stars?  thumbs up or down?
1
Axis Mundi's profile photoPatrick Joannisse's profile photoRichard Ashley's profile photoCyron Ray Macey's profile photo
5 comments
 
Thumbs up without hesitation
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Richard Ashley

Discussion  - 
 
Question.  In a setting I'm converting they have something similar to FATE points.  It's called Wyrd.  It's the spiritual energy used to power spells, re-roll dice.. ect ect.

In the setting they have magical items called Wyrd Tabernacles.  These hold 1 to 4 (on average) Wyrd Points.

In your opinion.  Could a magical item be used to store Fate Points?  Is it overpowering?
1
Charlton Wilbur's profile photoRob Donoghue's profile photoLuigi Pezzotta's profile photoMitch Williams's profile photo
26 comments
 
Use the Fate Fractal and make your magic item like a character that has aspects and stunts.  Then you can give it fate points by compelling it.  You could limit it by giving it a refresh of 0.  That seems to be a common way to handle spaceships so I don't see how it would hurt to do a smaller item that way.
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In his circles
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Kimberly Unger's profile photo
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Work
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  • Carl Zeiss Meditec
    2010 - present
  • Zeiss
    Technical Support, 2010 - present
  • Electronic Arts
    Outsource Management, 2000 - 2008
  • Electronic Arts
    2000 - 2008
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Bilbao Spain - San Antonio, Texas - Austin, Texas - Sydney. Australia - Pittsburgh, PA - Humbolt, Tn - Sacramento, CA - Oakland, CA - Hayward, CA - Livermore, CA - Castro Valley, CA
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Gamer, Husband, Geek, High Lord of www.dragonsbay.co
Introduction
I run Dragonsbay.co  It's new but I hope to make it into a great place for gamers to share info ect ect.

I'm also a gamer... really.  wanna see my dice? 

I'm interested in the following types of circles.

-Tabletop RPG all genres
-Tabletop RPG GM's
-Tabletop RPG Creation / rules discussion
-computer games
-SKYRIM!!!

If you would like to write for my site (wink wink nudge nudge)   let me know.
 
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  • Steven's High School, Rapid City, SD
    1986 - 1988
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