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GAMMA UNC
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Geometric Algorithms for Modeling, Motion, and Animation
Geometric Algorithms for Modeling, Motion, and Animation

37 followers
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GAMMA UNC's posts

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Velocity Obstacle Algorithms and Locomotion Integration

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Collision Avoidance for Game Characters with Velocity Obstacles

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Intel Visual Adrenaline Magazine 12: "No More Bumping Around."

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We have released the MCCD library for continuous collision detection of deforming objects.

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Intel Software Network: "Reciprocal Collision Avoidance and Navigation for Video Games."

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We have released the GSound library for fast sound propagation and rendering in games.

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We have released the FCL fast collision detection library for robotic systems.

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We have released RVO2-3D Library: Reciprocal Collision Avoidance for Real-Time Multi-Agent Simulation in Three Dimensions.

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University Gazette: Climbing "the Golden Stair."

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EE Times: Interactive Geometric Sound Propagation.
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