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Evennia

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A wagon-load of post-summer updates
S ummer vacations are over and work resumes in Evennia land! Here's a wagon-load of small updates on what's going on.   Ainneve The Ainneve project , the creation of an official, open-source Evennia demo game, has gotten going. The lead devs of the project ...
Summer vacations are over and work resumes in Evennia land! Here's a wagon-load of small updates on what's going on.   Ainneve The Ainneve project, the creation of an official, open-source Evennia demo game, has gotten goin...
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Need your help
This for all you developers out there who want to make a game with
Evennia but are not sure about what game to make or where to start off. We need an example game One
of the main critiques Evennia get from newbies is the lack of an
(optional) full game i...
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**
We are currently in a maintenance and cleanup phase
of Evennia, where bugs are found and reported and things are getting
more and more stable as people learn and use the new features we merged a few
months back. Overall though I
must say the relatively ...
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Building Django proxies and MUD libraries
2015 is here and t here is a lot of activity going on in Evennia's repository, mailing list and IRC channel right now, with plenty of people asking questions and starting to use the system to build online games. We get newcomers of all kinds, from experienc...
2015 is here and there is a lot of activity going on in Evennia's repository, mailing list and IRC channel right now, with plenty of people asking questions and starting to use the system to build online games. We get newcome...
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Slowly moving through town
After getting questions about it I recently added the  Slow Exit contribution to the main repository as an example.  Delayed movement is something often seen in various text games, it simply means that the time to move from room to room is artificially exte...
After getting questions about it I recently added the Slow Exit contribution to the main repository as an example.  Delayed movement is something often seen in various text games, it simply means that the time to move from ro...
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Dance my puppets
In many traditional multiplayer text engines for MUD/MUSH/MU*, the player connects to the game with an account name that also becomes their character's in-game name. When they log into the game they immediately "become" that character. If they want to play ...
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Have them in circles
11 people
Matthew Peterson's profile photo
Arantha The Realms of Valor's profile photo
Ben Smith's profile photo
Lem Canady's profile photo
Nick Dumas's profile photo
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bryon huffman's profile photo

Evennia

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Announcing the Evennia example-game project "Ainneve"
T he Evennia example-game project is underway! I was quite impressed with the response I got on the mailing list to my call for developing an Evennia example game (see my Need your Help blog post). The nature of the responses varied, many were from interest...
The Evennia example-game project is underway! I was quite impressed with the response I got on the mailing list to my call for developing an Evennia example game (see my Need your Help blog post). The nature of the responses ...
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Dreaming big?
Optional Reality's Dreaming Big Challenge has come to an end. This was a challenge on designing a "sales pitch" in 600 words or less for a text-based online roleplaying game. This is the kind of pitch you'd tease knowledgeable investors with -  if investors...
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Documenting Python without Sphinx
Last week Evennia merged its development branch with all the features mentioned in the last post . Post-merger we have since gone through and fixed remaining bugs and shortened the list at a good clip. One thing I have been considering is how to make Evenni...
Last week Evennia merged its development branch with all the features mentioned in the last post. Post-merger we have since gone through and fixed remaining bugs and shortened the list at a good clip. One thing I have been co...
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Evennia

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Slowly moving through town
After getting questions about it I recently added the  Slow Exit contribution to the main repository as an example.  Delayed movement is something often seen in various text games, it simply means that the time to move from room to room is artificially exte...
After getting questions about it I recently added the Slow Exit contribution to the main repository as an example.  Delayed movement is something often seen in various text games, it simply means that the time to move from ro...
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Evennia

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Slowly moving through town
After getting questions about it I recently added the  Slow Exit contribution to the main repository as an example.  Delayed movement is something often seen in various text games, it simply means that the time to move from room to room is artificially exte...
After getting questions about it I recently added the Slow Exit contribution to the main repository as an example.  Delayed movement is something often seen in various text games, it simply means that the time to move from ro...
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Webby stuff
Latest Evennia come with a range of improvements, mainly related to its integration with the web. New and improved ways to expand the website/webclient Thanks to the work of contributor Kelketek, Evennia's Django-based web system (website and webclient) has...
Latest Evennia come with a range of improvements, mainly related to its integration with the web. New and improved ways to expand the website/webclient Thanks to the work of contributor Kelketek, Evennia's Django-based web s...
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People
Have them in circles
11 people
Matthew Peterson's profile photo
Arantha The Realms of Valor's profile photo
Ben Smith's profile photo
Lem Canady's profile photo
Nick Dumas's profile photo
SymbolHound's profile photo
bryon huffman's profile photo
Story
Tagline
python mud mux mush codebase django twisted bare-bones
Introduction
Evennia is an open-source Python MUD/MUX/MU* server built on top of the Twisted library using the Django framework. This combination of modern technologies allows our users to quickly and easily flesh out text-based massively multi-player online games in a very accessible language. You don't have to know anything about Twisted or Django to use Evennia - you code your game using normal Python modules. Evennia supplies both an ajax mud-client and a web-server out of the box.