Profile

Cover photo
11 followers|6,821 views
AboutPostsPhotosVideos

Stream

Evennia

Shared publicly  - 
 
Documenting Python without Sphinx
Last week Evennia merged its development branch with all the features mentioned in the last post . Post-merger we have since gone through and fixed remaining bugs and shortened the list at a good clip. One thing I have been considering is how to make Evenni...
Last week Evennia merged its development branch with all the features mentioned in the last post. Post-merger we have since gone through and fixed remaining bugs and shortened the list at a good clip. One thing I have been co...
1
Add a comment...

Evennia

Shared publicly  - 
 
Slowly moving through town
After getting questions about it I recently added the  Slow Exit contribution to the main repository as an example.  Delayed movement is something often seen in various text games, it simply means that the time to move from room to room is artificially exte...
After getting questions about it I recently added the Slow Exit contribution to the main repository as an example.  Delayed movement is something often seen in various text games, it simply means that the time to move from ro...
1
Add a comment...

Evennia

Shared publicly  - 
 
Slowly moving through town
After getting questions about it I recently added the  Slow Exit contribution to the main repository as an example.  Delayed movement is something often seen in various text games, it simply means that the time to move from room to room is artificially exte...
After getting questions about it I recently added the Slow Exit contribution to the main repository as an example.  Delayed movement is something often seen in various text games, it simply means that the time to move from ro...
1
Add a comment...

Evennia

Shared publicly  - 
 
Webby stuff
Latest Evennia come with a range of improvements, mainly related to its integration with the web. New and improved ways to expand the website/webclient Thanks to the work of contributor Kelketek, Evennia's Django-based web system (website and webclient) has...
Latest Evennia come with a range of improvements, mainly related to its integration with the web. New and improved ways to expand the website/webclient Thanks to the work of contributor Kelketek, Evennia's Django-based web s...
1
Add a comment...

Evennia

Shared publicly  - 
 
**
I'm a bit late with writing about it, but the latest issue of Imaginary Realities has been out for a month or so now. You can find it here . Here is a brief summary of the articles in the latest issue.  In A Journey Through Paradice, Part II , Matthew Chapl...
1
Add a comment...

Evennia

Shared publicly  - 
 
Looking forwards and backwards
We are almost a month into the new year, time to look forward. But first a look backwards. The year of 2013 was a year of big development projects and lots of quiet in the main repository in between. Two major updates were released during the year. The firs...
We are almost a month into the new year, time to look forward. But first a look backwards. The year of 2013 was a year of big development projects and lots of quiet in the main repository in between. Two major updates were re...
1
Add a comment...
Have them in circles
11 people
Arantha The Realms of Valor's profile photo
Lem Canady's profile photo
Matthew Peterson's profile photo
bryon huffman's profile photo
Nick Dumas's profile photo
SymbolHound's profile photo

Evennia

Shared publicly  - 
 
Building Django proxies and MUD libraries
2015 is here and t here is a lot of activity going on in Evennia's repository, mailing list and IRC channel right now, with plenty of people asking questions and starting to use the system to build online games. We get newcomers of all kinds, from experienc...
2015 is here and there is a lot of activity going on in Evennia's repository, mailing list and IRC channel right now, with plenty of people asking questions and starting to use the system to build online games. We get newcome...
1
Add a comment...

Evennia

Shared publicly  - 
 
Slowly moving through town
After getting questions about it I recently added the  Slow Exit contribution to the main repository as an example.  Delayed movement is something often seen in various text games, it simply means that the time to move from room to room is artificially exte...
After getting questions about it I recently added the Slow Exit contribution to the main repository as an example.  Delayed movement is something often seen in various text games, it simply means that the time to move from ro...
1
Add a comment...

Evennia

Shared publicly  - 
 
Dance my puppets
In many traditional multiplayer text engines for MUD/MUSH/MU*, the player connects to the game with an account name that also becomes their character's in-game name. When they log into the game they immediately "become" that character. If they want to play ...
1
Add a comment...

Evennia

Shared publicly  - 
 
Bringing back python memory
Lately I've done work on the memory management of Evennia. Analyzing the memory footprint of a python program is a rather educational thing in general. Python keeps
tracks of all objects (from variables to classes and everything in
between) via a memory r...
Lately I've done work on the memory management of Evennia. Analyzing the memory footprint of a python program is a rather educational thing in general. Python keeps tracks of all objects (from variables to classes and everyth...
1
Add a comment...

Evennia

Shared publicly  - 
 
Moving from Google Code to GitHub
A few weeks back, the Evennia project made the leap from Google Code to GitHub ( here ). Things have been calming down so it's time to give a summary of how the process went. Firstly I want to say that I liked Google Code. It did everything expected of it w...
A few weeks back, the Evennia project made the leap from Google Code to GitHub (here). Things have been calming down so it's time to give a summary of how the process went. Firstly I want to say that I liked Google Code. It d...
1
Add a comment...

Evennia

Shared publicly  - 
 
Imaginary Realities is back
The Imaginariy Realities webzine was the place to go to for MUD game design articles in the late 90's. Last released in 2001, its articles are still worth the read for any game designers today.  But guess what - this venerable ezine has now returned! You ca...
1
Add a comment...
People
Have them in circles
11 people
Arantha The Realms of Valor's profile photo
Lem Canady's profile photo
Matthew Peterson's profile photo
bryon huffman's profile photo
Nick Dumas's profile photo
SymbolHound's profile photo
Story
Tagline
python mud mux mush codebase django twisted bare-bones
Introduction
Evennia is an open-source Python MUD/MUX/MU* server built on top of the Twisted library using the Django framework. This combination of modern technologies allows our users to quickly and easily flesh out text-based massively multi-player online games in a very accessible language. You don't have to know anything about Twisted or Django to use Evennia - you code your game using normal Python modules. Evennia supplies both an ajax mud-client and a web-server out of the box.