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Phil Wheat
Works at Singularity Innovations
Attended Universtiy of Southern Missippi
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Phil Wheat

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This is a simple and practical way of capturing signatures from attendees electronically.  No more handling of roster/attendance sheets of paper  to keep or scan.
Use Sign Here - Attendance to collect hand written signatures, Save and Pri...
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Phil Wheat

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Now, THIS is glass.  Remembering the Toyota project.  http://carnewscafe.com/2013/11/toyota_darv_microsoft_kinect/
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Just some video from the recent flight tests.
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Ha ha.. well I meant if the copter would see the direction of your travel and adjust on the fly. I hunt and would like to use a drone to scout ahead without really disturbing the game on the ground. I thought of experimenting with that idea - a scout drone for hunting. ;)
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Phil Wheat

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It's official. castAR and the Technical Illusions team will be back at the Bay Area Maker Faire, May 17 & 18
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Don't forget to take into account GPU's though.  A lot of the speedup we used to see in CPU's has moved to including special purpose processors to take the loads.  
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Have him in circles
151 people
David Jacobson's profile photo
Carlos Acosta's profile photo
Jose Angel Bolaño's profile photo
Jacob Good's profile photo
Badda United Club's profile photo
Mark Haidar's profile photo
Eric Hager's profile photo
Gilbert Clark's profile photo
Littelfuse Electronics's profile photo
Work
Occupation
Founder
Employment
  • Singularity Innovations
    Founder, 2013 - present
  • Chaotic Moon Labs
    Manager, 2011 - present
  • Microsoft
    Evangelist (Yeah, it's that vague.), 2011
  • Texas Instrument
    Computer Applications Engineering Professional (not sure what that means either.), 1995 - 1999
  • Avanade
    Solutions Architect, 2004 - 2007
  • Catapult
    Senior Lead Consultant, 1999 - 2004
  • Farm Bureau
    Analyst, 1992 - 1994
  • Ideal Systems
    Developer, 1991 - 1992
Basic Information
Gender
Male
Story
Tagline
When no one knows what to do, they call me.
Introduction

Philip Wheat started out in development back when you learned from Compute Magazine (by typing in the code) and had to know something about soldering to expand your memory with most computers. When he entered college he had his eyes set on Aerospace Engineering, but between the call of the code, and the job market at the time, he quickly realized that there was pay in knowing about his passion, and he completed his studies in Computer Science.

After his graduation, he worked in the field for a number of years, and seeing the state of the industry decided to go back into the Master’s Program in Computer Science – which was one of his better ideas as it brought him to the attention of Texas Instruments, which called him to their Dallas campuses and enabled him to work with the early stages some of the groundbreaking technologies that are in use today, such as ASIC design, DLP manufacturing, DSP development, and floor and wafer fabrication systems (plus some other things he still can’t talk about). But as incredible as the opportunities there were, the Internet Gold rush was on and he submitted to several former co-workers entreaties (well, maybe just tempting offers) and headed to Austin, TX to work with a (then) small consulting firm on the cutting edge of development and solutions delivery.

He spent several years at Catapult Systems as their most demanded consultant, being called in to Microsoft to do briefings on Collaborations, Portals, and other Web information management technologies (in addition to his project delivery role) before moving to a regional role with Avanade, Inc. There he led regional Collaboration Solutions efforts and was a primary resource globally for SharePoint technologies. During this time he ran dual projects in the Office 2007 TAP program that led to successful deployments of custom solutions based upon SharePoint 2007 even before official release of that platform. That lead to him working with the Microsoft Developer and Platform Evangelism group as the Community Architect Evangelist for Texas, Oklahoma, Arkansas, and Louisiana, engaging with Architects on the needs and requirements of their role and helping developers to be more involved in the Architecture space.

Some of his personal projects include Embedded Systems, Knowledge Management, Augmented Reality, Robotics, and Autonomous Systems. You’ll find him supporting groups of both geek social, and developer focus, and connecting with as many interesting people as he can. If you see him around, come up and introduce yourself, and let him know what you’re doing. He’s always interested in hearing what people are doing, and learning from the innovative people he knows, passionate developers, designers, and architects! If you want to keep up with where he is and what he’s doing, you can find out some of his current activities at his blog

(Phil is also an admirer of Jonathan Pryce and sometimes shows homage by referring to himself in the 3rd person when he talks about himself.) 

(See the director’s cut of “Curse of the Fatal Death” if the reference isn’t known to you.)

Bragging rights
Built Kinect and Mind Controlled skateboards, a Shopping cart that can follow you through the store, and I can make a 3D model of you in 30 seconds and then print you back out.
Education
  • Universtiy of Southern Missippi
    M.S. Computer Science, 1994 - 1995
  • University of Southern Mississipi
    B.S. Computer Science, 1988 - 1991
  • Mississipi State
    B.S. Aerospace Engineer, 1986 - 19988
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