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William Tanner
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Rockin the Hizzouse One Day At A Time
Rockin the Hizzouse One Day At A Time

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William Tanner commented on a post on Blogger.
The fine folks at BGG have dutifully corrected some of the verbage in my review above. That being said, it is my duty to admit when I am incorrect and to post the correct info. See below:

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This continues until the game end conditions are met, being the last Provence is bought or 3 of the 10 card sets chosen for the game are bought out.

Note that the game end condition is the Province pile being empty or any other three supply piles being empty - not just the 10 kingdom piles. So, for example, if the Estate, Curse and Copper piles all empty that is game end. 

Also note that the condition is empty piles, not that the piles have been "bought out" - so emptying the piles by gaining them in other ways than buying them (e.g. with Workshop) or by giving out to other players with Attack cards (Witch, Mountebank etc) also counts. For that matter it is theoretically possible to "buy out" a pile and return at least one card in the same turn, so the pile could be "bought out" but not empty and the game wouldn't end.

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all cards gained and used as well as any cards left in your hand get discarded

This is incorrect. Cards gained go into your discard pile when they are gained by default (unless the card causing you to gain them specifies otherwise). This makes a difference if, for example, you gain a card (through playing an Action card) and then have to reshuffle to draw a card.

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in order to purchase, or gain, that card the cost must be paid

Note that buying and gaining cards are two distinct things in Dominion (which uses very precise terminology). You can Gain a card without Buying it (and, usually, without paying any money), but when you Buy a card you pay its cost and then Gain it. This distinction is important when resolving effects that happen when you Buy or Gain cards.

The thanks goes to James Newton, Churchmouse (http://www.boardgamegeek.com/user/churchmouse) on BGG. Thanks a ton!

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William Tanner commented on a post on Blogger.
I am lucky enough to still game with a few folks from when I started. Many of the old tales are told during tangents within the new tales

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William Tanner commented on a post on Blogger.
Oh my. You are right Tackle. They do boast very similar miniatures although the Super Dungeon Explore ( http://boardgamegeek.com/boardgame/92190/super-dungeon-explore) boasts what looks to be a 3D board over Arcadia Quest's 2D board.

That being said perhaps the success of Super Dungeon Explore led to such a quick showing on Arcadia? That is another thing to point out about Kickstarter games is that they tend to come in waves of games with the same theme. Remember a couple of years ago when everything on Kickstarter was Zombie this or that? That gave us games like Zpocalypse and Zombicide. I wonder what the play mechanics are between Super Dungeon Explore and Arcadia? Do you think this is where they differ?
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