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Chad Wells
Works at Sequoia Holdings
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Chad Wells

Diskussion  - 
 
Forgive me for a Noob question.  I recently picked up both of the basic 4E books and I'm not seeing a section anywhere with guidance on creating monsters to use in a game.  Obviously don't want to go through the whole character creation process to create a archetypical D&D style "Goblin"  or some other type of cannon-fodder enemy.
Where should I be looking for the rules in question?
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Denis McCarthy's profile photoTallor “D.” Daniels's profile photoJeremy Hymes-Balsley's profile photoJoseph Mason's profile photo
7 comments
 
GURPS treats PCs, NPCs, Monsters, and toasters the same. They can all be built as "characters". That said, if you need quick monsters, just give them the traits that are relevant.

For fodder that's designed to go down quick, just give them move, attack stats (skill, damage, damage type), and target stats (SM, DR). They never use active defense, always fail resist rolls, and any damage that gets past DR kills them.

For less squishy enemies, give them "resist" stats (HT, Will), defense (dodge, parry, block), HP, FP, etc. They can avoid damage and resist spells/powers, but don't need a full set of stats.

Continue to add stats based on what level of detail and rules apply to them.

To balance enemies, give them average damage that is just above the average DR of the party, Give them DR of just below the average party damage. Etc.
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Chad Wells

Discussion  - 
 
Has anyone played Mass Effect 1 on the XBox One using the new Backwards Compatibility feature?
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Chad Wells's profile photoTodd Unwin (Galli)'s profile photoKylo Ren's profile photoN7AllianceEarth - S.Allen's profile photo
6 comments
 
Yup. It's brilliant. Disc.
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Chad Wells

Discussion  - 
 
Going to be starting a Palladium Fantasy game of my own before too long.  Just using the system and races but the setting is something of a homebrew.  Starting out small and mapping the world around the players.  Here is a link to my Obsidian Portal website.  Comments and suggestions are welcome, trolling is not.  :)
We will be using 2E Palladium Fantasy RPG with a few tweaks. 2E added things to make the game Rifts compatible which don’t, IMHO, belong in a Fantasy game. For character creation you may use the core book, The Old Ones, and Adventures on the High Seas. This will be a Human-Centric campaign. Even though Palladium has MANY PC races not all of them are suitable. For every 2 Human PCs there can be ONE demi/non Human PC. These will be most like ambass...
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Chad Wells

Discussion  - 
 
Is it just me or does anyone else think that Harmony Gold missed a golden opportunity?  Instead of issuing a C&D to FASA they should have said "Look, we know you are using mech designs that belong to us.  Rather than getting all nasty about it we'll sell you a license and a really great price provided you stick to making miniatures".  Then, I'd sell a license to make large plastic toys of the SAME MODELS to some other company.  Battletech players would buy the big toys of their favorite mechs and the toys would be an entry point to the Battletech game.  Win-Win and Harmony Gold could have sat back and raked in their licensing profits without having to produce a damned thing.  Or better yet... they could have used the profits to actually make and finish The Sentinels instead of letting it die because of their stupid toy deal with Matchbox.
http://www.qqmercs.com/now-you-see-me-and-now-you-dont-a-brief-history-of-the-unseen/
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Arlo Wallis's profile photo
 
I agree... it could have been a win win for everyone! Those old designs are classic! 
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Chad Wells

Discussion  - 
 
Q: What is your biggest gripe about other players?
A: For me it is when people don't realize that leaving lanes abandoned means the team is losing out on XP.  Once we are 2 levels below the other team the game, in most cases, it is all over.

One improvement I'd like to see in the game is for the defending team to get bumped up two levels when defending their core area or if the core has taken any damage then for the next 10 seconds the respawn times for defender be reduced significantly.  Nothing is worse than getting steamrolled by enemies 3+ levels higher than you and then having to sit there for 60 seconds watching them walk right through your defenses.
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Nicholas Golden's profile photoMatthew Winemiller's profile photoChad Wells's profile photo
3 comments
 
Got another one... players who are just mean.  My 10 year old son and I were playing this weekend and someone was playing Muradin and became quite vocal about the number of deaths we had.  First of all, everyone else would run away from a team fight.  My son was playing The Butcher and I was playing Stitches... neither have an escape mechanism if the fight goes bad.  Once they commit they either win or die.  So my son and I would commit to a team fight and die while everyone else ran away.  So he starts in with the insults.  I insulted him back to take the heat off my son.
It is a game... it is supposed to be fun.  People who get so angry when they lose that they resort to insults should really find another hobby.  HotS is even made to make winning less important.  There is only one daily quest that requires wins... the rest are purely participation based.
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Chad Wells

Discussion  - 
 
What Blizzard unit would you like to see eventually make its way into HotS?
For me I'd love to see a Firebat.  Hardly any single target attacks but plenty of AoE and DoTs.
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Matthew Winemiller's profile photoChad Wells's profile photo
2 comments
 
The Firebat (or Marauder) would make a great Warrior since there are no StarCraft warriors in HotS yet.  Kinda makes it hard to double up on daily quests when you have one to play games as a warrior and another to play a Starcraft hero.  You can double up on that with Warcraft or Diablo... not Starcraft.  :(
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Have him in circles
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Chad Wells

Miscellaneous  - 
 
So I see the minimum requirement is an i3 for the PC.  I'm wondering if or how it'll run on my older (but still decent) Core 2 Extreme Quad Core 3.0Ghz machine.  Any thoughts?  So far it has been fine with most other games though my vid card could stand an upgrade.
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Tarun Menon's profile photoChad Wells's profile photo
4 comments
 
+Tarun Menon Good call! 
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Chad Wells

Mass Effect 1  - 
 
I've tried everything I can think of to fix the audio problems with the PC version of Mass Effect I bought on Steam.  I even went so far as to buy an external USB sound card and still I have problems.

Has anyone here managed to fix the hanging and skipping on the PC version?
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Dee Anne (DragonWyrd)'s profile photoLiz Ray's profile photoChad Wells's profile photo
8 comments
 
New update - Definitively went away last night.  My gaming laptop has two graphics cards.  The Intel on the motherboard and an NVidia card.  The system is configured to use the Intel card whenever possible to conserve battery power but to kick in the NVidia card for  higher end graphics processing.
Well... Mass Effect is an old game and for the most part the Intel card is plenty.  I realized that the hang was happening whenever the NVidia graphics card was kicking in and that "kick in threshold" happened to be exceeded whenever there was dialogue.  That small delay between cards was all that was causing the issue.  I went into device manager and disabled the NVidia card and all problems are gone.  The Intel card is more than sufficient to push Mass Effect.
Long story short... if you have a set up like mine with two graphics cards and are running into system hang/audio hang problems you may want to try disabling one of the graphics cards and see if that helps.
For some reason Mass Effect didn't like when I disabled the Intel card and used the NVidia by itself.
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Chad Wells

Discussion  - 
 
Q: Is it possible to parry or dodge ranged attacks?

I get the impression that you can dodge ranged attacks at a penalty (Rifts Ultimate Edition gives a negative modifier to dodge ranged weapon attacks) but what about parrying?  I could see parrying using a similar negative modifier and also taking up an attack.

Just wanted to know if there is an official answer and the book/page number I can find it on.
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Chad Wells

Discussion  - 
 
I read a strategy to make more gold in the long run.  We all know that only Warcraft has characters for each role.  Starcraft doesn't have a Warrior and Diablo doesn't have Support (Yet... will change after the Monk is released).  So when you get a "Play X games as a Starcraft character" or "Play X games as a Diablo character" you just leave them in your queue since they are two of the lowest paying daily quests.  Since quests can't replicate it gives a higher probability that you'll get a higher paying quest each day.
With that in mind I picked up Illidan as my Warcraft Assassin.  So far he hasn't been exactly awe-inspiring.  Any tips for playing him effectively?
Really hoping Blizzard releases a Starcraft Warrior soon.  I much prefer that genre of heroes over the other games.
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Matthew Winemiller's profile photoChad Wells's profile photo
2 comments
 
Actually I've discovered that Illidan doesn't really need a healer.  Make sure you take all of his survivability talents and you are good to go.With his attack speed you can regain health pretty quick in the few short seconds that you are semi-invulnerable.  He is great for grabbing Mercs because every one of their attacks is a "Basic Attack" which he can easily avoid.  Take Shadow Shield, Reflexive Block, Sixth Sense, and Stoneskin and you'll just laugh at damage.  Just keep spamming the Evasion whenever it cools down.  Nice thing about Illidan is that he is purely on cooldowns... no mana.  And with The Hunt you can be off taking on mercs in the late game but still be johnny-on-the-spot for team fights whenever you are needed.
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Chad Wells

Discussion  - 
 
George R.R. Martin evidently must have been a big fan of Mel Brooks.
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Chad Wells's profile photolynda kalesnick's profile photoRamiah Trott's profile photo
3 comments
 
LoL "Spaceballs"
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Chad Wells

Discussion  - 
 
Anyone know of a headset for the Nexus 7?  All I've been able to find are DIY instructions.
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Have him in circles
132 people
TheTerrainTutor's profile photo
Sojib Hassan's profile photo
Ellen Hawkins's profile photo
Christina Burns's profile photo
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Bryan Findley's profile photo
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Kasimir Urbanski's profile photo
Dungeons & Dragons's profile photo
Basic Information
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Male
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Spent 9 years in the USAF
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Windows/Linux System Engineer
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  • Sequoia Holdings
    Senior Windows System Engineer, 2008 - present
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