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Steve Forde
Video game artist, web developer, homebrewer.
Video game artist, web developer, homebrewer.

Steve's posts

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Oy, been a while since I put any game build updates on G+ :P

MoonBase v0.26 -

This update includes a jackhammer item for helping your clear large rocks out of the way. Craters are now just ground decorations and are no longer collidable. Both making traveling with the buggie easier.

Other updates include:
- Added a new self-powered “Nav Light” item to help you find your way in the dark.
- Added more ground tile variations.
- Airlock now has status lights for being open/closed.
- Buggie wheels animate when you’re moving.

Fixed bugs, added more particles, check it out!


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It appears that +SourceForge took over the control of the 'GIMP for Windows' account and is now distributing an ads-enabled installer of GIMP. They also locked out original owner of the account, Jernej Simončič, who has been building the Windows versions of GIMP for our project for years.

So far they haven't replied to provide explanations. Therefore, we remind you again that GIMP only provides builds for WIndows via its official Downloads page.

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Daily sketch - Spaceman: "Anybody home?"

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New Krita brushes for 2.9 :-)

Download link :
I share today my new brush-kit for Krita 2.9, released under public-domain license. I also made a video to explain and demo a bit the brushes. Thanks to my patrons support, especially the "Heroes Patrons" who donate +3$ on my account to support for the creation of extras ( tutorials and resources ) between each episodes :-)

#krita #opensource #digitalpainting #illustration #freedownload  

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Current game project I'm working on.  Place tiles, craft buildings, defend yourself against baddies.

First attempt at soldering: Success. Adafruit 8x8 LED Matrix + backpack. Running their test program.

Edit: Now running a quick 'n dirty "Avoid the Dots" game I threw together.

Did a terrible thing and made this yesterday with some recycled art. Flappybird clones are still all the rage, right? :P

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Testing out exporting this silly libGDX project as an HTML "game".  Move the dwarf around, kill skeletons, encounter lots of bugs!  Play it here:

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It's back!  Was really surprised at how fast the app approval process was.  Some forum threads said a few days, others said a week+.  I submitted it before I went to bed last night, and it was live before I even got out of bed this morning.
After a short hiatus, Pombie Zong for android is back and is now available on the Amazon Appstore!

Some new features include a revised achievement system, additional big zombie art for when they take damage, new intro animations, hint text to help explain 1 vs 2 player modes, updated Perfect Wave bonus point payouts, a button to skip the tutorial, plenty of bug fixes, and ability to share your scores!
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