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Keith Byrd
Attended California State University, Monterey Bay
Lived in dallas tx
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Keith Byrd

Core rules and mechanics  - 
 
So maybe a dumb question, When a minion is dealt strain. It is converted to wounds. does their Soak apply to those wounds?
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Thomas Kjar's profile photoKeith Byrd's profile photoJeff Ross (J.J.)'s profile photoCondigs Chucklesby's profile photo
7 comments
 
Also, according to the RAW, minions and rivals can't spend Strain to get an extra maneuver. There are situations where I would fudge this, but they're few and far between.
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Keith Byrd

Adventuring (seeds)  - 
 
Hello, so let's talk about destiny points . Last session while the players were in a tough combat. One of my players flipped a light side point.
" I reach into my bag and pull out a frag grenade"
I thought that was a little too good so I suggested that when they were shopping he bought a Frag grenade and had the play spend the creds. If he provided me a narrative reason why he had one before I may have been swayed for free. How would have you handled that situation? And what are some things that are too powerful for just a destiny point? 
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Greg Long's profile photoKeith Byrd's profile photoAaron Day's profile photoTravis Kallsen's profile photo
11 comments
 
Sure for equipment, but the example used frag grenades. Utility Belt allows you to get weapons of Limited Ammo 1 and rarity no greater than 4. Frags are rarity 5. Stun grenades work though. You can't use Destiny to get any weapons normally.
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Keith Byrd

Adventuring (seeds)  - 
 
We have a large group so maps are a necessity. Usually we use a gridded map but just eyeball the range bands. Last night I figured out how to hook my iPad to this 36inch tv. This was the map from long arm of the hut dumped into 3D virtual tabletop. Preloaded "tokens" for the players and enemies and worked great.
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Keith Byrd's profile photoJared Rickel's profile photoChristopher Davis's profile photo
4 comments
 
Always wanted to do this with my gaming group.
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Keith Byrd

Discussion  - 
 
Soft launch for Sleemos and Nerf herders a Star Wars actual play podcast. Our first episode cover character creation for our Edge of empire campaign. We also use an exciting creation aid called "backstory cards" from Ryan macklin and Brooklyn indie games. We use these to help link the characters backstories together before the game begins. We are waiting for approvals from iTunes and sticher. But you can listen to the episode by clicking the link in the blog. New episodes every Monday!
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Keith Byrd

Discussion  - 
 
My group has been recording our sessions for some time for our records. We just Started to play Edge of the Empire and i proposed the Idea to release the recordings as an actual play podcast. Right off the bat we don't introduce the players just the characters. We plan to do a proper introduction next week when we play our first session. It's a large group with 6 -7 Players. Just wanted to see what you guys think.
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Christopher Sniezak's profile photoKeith Byrd's profile photo
2 comments
 
here is an updated one with leveled audio better https://archive.org/details/SleemosAndNefHerdersEp0CharacterCreation. Fixed the link
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Keith Byrd

Adventuring (seeds)  - 
 
So ramping up my set up for an edge of the empire games. The players are breaking out of Kessel. They will be working with some factions on the inside. One thing that isn't clear from the core game, is the relationship between the hutt cartel and the black sun. How I imagine it the hurts only really operate in their territory. While the black sun is more wide reaching spanning the Galaxy. Do they have an open conflict or more of an uneasy truce? The game is set 3 years before the battle of yavin if that makes a difference. 
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derina ramsey's profile photoG.M. Adeptus's profile photoDarthTyranus23's profile photoKeith Byrd's profile photo
6 comments
 
So here at this url is the link to the recording of the character creation.
https://archive.org/details/Episode0_201601
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Keith Byrd

General DISCussion  - 
 
Happy Thanksgiving disc golf!
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Keith Byrd

Blogs, sites and resources  - 
 
Made an Obligation Tracker on Google Drive, If you change the Obligation Values column it will auto update the 1d100 table . not that the math was that hard but I wanted a quick way to keep track of obligation rolls and be ready when someone takes on more or less Obligation. 
3
Jeff Ross (J.J.)'s profile photoHarold Bérubé's profile photo
2 comments
 
Thanks :)
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Keith Byrd

Home-brew  - 
 
So I got tired of writing out initiative slots so I found some printable magnetized business cards and made my own initiative tracker. 
26
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Antonio Gualda “Oiolosse” CuartodelRol's profile photoBill Bloom IV's profile photoJohn Ammon's profile photoNick Riggs's profile photo
6 comments
 
https://gamerbling.files.wordpress.com/2007/05/combatpad.png?w=497

I've been using this one for years, which I like.  it's not quite perfect for Star Wars, but it does the trick.  I just use green tabs for the PCs, and write initiative as "3.2" "1.1" and so forth.  Whole numbers being successes, decimals being advantages.  Then put them in order and you're good to go.  

In your case, I like the idea of packing tape over the tabs, perhaps remove the "Player" and "Villain" text, but leave the icons.
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Keith Byrd

Discussion  - 
 
Practicing my zombie paint scheme for when my zombicide Black Plague gets here.
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Keith Byrd

Edge of the Empire  - 
 
So this is the recording from our character creation for the Edge of Empire Game I'm running. After the Players talked about their initial character concepts. I laid out the setting for a Labor Camp orbiting Kessel that the players breakout of. We used backstory cards from Brooklyn Indie Games to help mesh the characters together to the each other and the setting. Then we had a Roleplay to detail how the team broke out Kessel. Next week we pick up on Escape of Mos Shutta.
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Keith Byrd

Adventuring (seeds)  - 
 
So as a gm one thing I am confused about, when to use setback dice vs upgrading dice. I know I can spend destiny points to upgrade dice, but do I need to add use destiny points to add set back dice from environmental hazards?
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theclash24's profile photoMonte Lin's profile photoKeith Byrd's profile photoJordan Meister's profile photo
6 comments
 
Here's how I understand it as a GM:
The difficulty of the role should be measured by how difficult the task at hand is in a perfect world with no distractions.  When you start introducing distractions (weather, a firefight, a time-crunch, one too many drinks, etc.) is when you start introducing setbacks to the roll, because now its no longer a perfect world for the character to complete the task in.

One other point you should think about, which hasn't been mentioned so far, is that by upgrading dice from Difficulty to Challenge, you're creating the possibility that your PCs roll a Despair (Despair only show on Challenge dice). 
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People
In his circles
168 people
Have him in circles
182 people
Samuel Sanchez's profile photo
Krissi Woodward's profile photo
Jose Martinez's profile photo
Scott Mill's profile photo
Talmon Owens's profile photo
Anthony Eppard's profile photo
Daniel Krenzke's profile photo
Christian Kleman's profile photo
Brandon Mohr's profile photo
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dallas tx - Salinas, ca
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so much RAGE
Introduction
I am Musician and Podcaster

Current Podcasts

Kicked in the dicebags : players edition

The Docking Station Podcast  

My Bands Moria/Among the Living

Current music Helms deep 

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I have done 2 full US tours with the band moria
Education
  • California State University, Monterey Bay
    business, 2006 - 2009
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Male