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Юрий Константинов
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Юрий Константинов

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To the end, it's best to only ask for "lives", adding crutches si evil. But leaving the horrid lives limit, crutches and/or hard currency intact while de-freemium-ing a game is evil. +Spry Fox did a good job with Triple Town. +NimbleBit's +David Marsh and +Ian Marsh failed to realize this, as did +Chillingo in #ibomberattack, #ibomberdefense , #ibomber  games. All in all, Spry Fox has best practice when it comes to de-freemium-ing a mobile game for PC/console release!
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Юрий Константинов

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also, +TheEvolution247, Miami is more like DIEHARD, Shadowgrounds is more like TNP. :P
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Юрий Константинов

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Это - клон Swords and Soldiers, с элементами фильмов "Мельница-ТВ"
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Юрий Константинов

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Weird o_0
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Юрий Константинов

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Woz is insane. That's for sure. :( What a sad thing to happen to such a genius.
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Юрий Константинов

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Anna is necessary to explain why even after saving Gromada, the guy decides to destroy it (and himself). BTW, a new game similar to Gromada is available on Steam - iBomber: Attack
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Юрий Константинов

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Other than its diablish gameplay, MQ4EL feels like (sorry, sorry!) Dungeon Assault - NOT dungeon keeper.
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Юрий Константинов

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Check out Shadowgrounds on Steam. It's on sale 'till Mar 14. Same style of camera, but WAY steeper learning curve!
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I didn't have a PC in 90s. My first FPS was Serious Sam. Serious engine was built specifically to handle extreme numbers of mobs/explosions/animations. Well, DarkPlaces makes Q1 a LOT better, esp. with texture packs. So you saw a better version of it, If played using QW original, it'd look like bullcrap to most modern gamers. IDGAF about GFX, personally.
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Юрий Константинов

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People equal ~@~ indeed!
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