This is a nice, to the point rundown on writing style tips for rpg adventures. The fact that the comments so quickly turn into a debate over the existence of objectivity in reality is just a bonus. 

If anyone cares (and it's fine if you don't) I feel as though some of the tip-giver's tips are more important than the others, but I don't actively disagree with any of them. An adventure written using these tips would likely be a well-written one, easy to run and fun to read.
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