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Dogmatic Pyrrhonist
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Infographic is accurate, but the last entry probably needs moar boosters.
 
Chart is accurate (well, SpaceX might complain about the Medium designation for F9H), but perhaps not what the Daily Mail intended.  Have to be careful when sourcing your infographics from Reddit... 
Lockheed Martin has installed Orion into something known as the 'birdcage' at Nasa's facility in Florida. This will test its integrity ahead of a flight to the moon.
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Minor rant directed at whomever is script-writing for Lucifer.  A goodly slice of the world are deeply knocked out of immersion by the use of the name Jimmy Barnes as a minor villain.  Jimmy is either a rock legend (although I'll admit to having heard him maybe a bit too much) who happens to be quite a nice bloke, or some deeply evil mastermind.  Sorry, but slightly dickheadish, sexist record producer isn't cutting it.
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I should have mentioned it... I noticed it and moved on, only wondering why they hadn't been threatened by Jimmy as a means of recovering from his bankrupt state.
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I think I've finished my shape for the Aggregate A-10.  Keeping the compressed air bottles and catalyst for the Hydrogen Peroxide steam system, and a bunch of other goodies kept it fairly busy looking.
The usual three set of gas turbine, oxidizer pump and fuel pump are in an abnormal order to keep the LOX pump central. The Germans had a lot of trouble getting reliably steady combustion, and minimizing any turbulence in the LOX supply is my excuse.  And with the turbine at one end, and then two pumps, it just makes it look a bit different than the usual set.  Also let's me have more exposed steam turbine detail.  :-)  But it's about turbulence, honest.
That also leads to confusion about getting LOX to the pump, so I've gone with a dual side piping, again, because it's different.  It'd probably not work, or cause buckets of problems, but it looks nice.  I should add in some sort of control box.  I'm always reluctant to do that, because then I think I should do the detail of the wiring bundles and then the whole thing cascades into madness.  Gotta stop at some point.  :-)  
There's one shot here with semi randomly applied metal textures, which are mostly horribly stretched out over the objects.  Those are more to test that my UVs are working than to make it look pretty.  Actual textures would be where I go to next.  Then Unity and game object!  
This is still a simpler model than the damned A-4 with all those damned pipes.  :-)
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I think I've finished my shape for the Aggregate A-10.  Keeping the compressed air bottles and catalyst for the Hydrogen Peroxide steam system, and a bunch of other goodies kept it fairly busy looking.
The usual three set of gas turbine, oxidizer pump and fuel pump are in an abnormal order to keep the LOX pump central. The Germans had a lot of trouble getting reliably steady combustion, and minimizing any turbulence in the LOX supply is my excuse.  And with the turbine at one end, and then two pumps, it just makes it look a bit different than the usual set.  Also let's me have more exposed steam turbine detail.  :-)  But it's about turbulence, honest.
That also leads to confusion about getting LOX to the pump, so I've gone with a dual side piping, again, because it's different.  It'd probably not work, or cause buckets of problems, but it looks nice.  I should add in some sort of control box.  I'm always reluctant to do that, because then I think I should do the detail of the wiring bundles and then the whole thing cascades into madness.  Gotta stop at some point.  :-)  
There's one shot here with semi randomly applied metal textures, which are mostly horribly stretched out over the objects.  Those are more to test that my UVs are working than to make it look pretty.  Actual textures would be where I go to next.  Then Unity and game object!  
This is still a simpler model than the damned A-4 with all those damned pipes.  :-)
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I've been revisiting my Aggregate A-10 model recently.  Using a mix of where the USAF took the Redstone A-6 & 7s, plus the A-4 original for some inspirations.  I've shrunk the combustion chanber downwards a bit to fit in a massive set of pumps and turbines, rather than my original quad set of each spread around.
I've just started adding in pipes and tankage for the steam cycle, so some parts may get juggled about to make room for things yet.  Technical data on the A-10 is pretty much non-existent, and as it was never built, and thus adjusted for reality, artistic license can take over from pesky adherence to aforementioned reality.  But I'd like it to look a bit like the A-4 in style, but more industrial in scale.  With some of the lessons that went into the Redstones, but trying to filter out anything not 100% necessary for a larger rocket.  Definitely no bell exhaust, no tubed regenerative cooling and no gimballing.
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It would seem there's a lot of room for speculation about vehicles that never actually flew. 

I've always wondered if Von Braun took the Redstone in the direction Dornberger apparently wanted for the V2.
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My Redstone A-6 NAA 75-110 is just about done.  I'm not sure if this belongs in the Aggregate rocket set, but it's been a learning experience about where rocket development can and needs to go immediately post V-2 A-4 engines.  I started working on it after a brief set of conversations about the possible directions of the FASA mod now that Frizzank is no longer maintaining it.  Which led to looking at the engines between the A-4 and the NASA engines.
The colours are pretty much museum piece colours, as far as I know, no-one was painting bright red exhaust pipes on the live versions, and they definitely didn't have bright red insides to the nozzles.
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+Jacob Mitchell practice, attention to detail, and patience. Lots of patience. I'd say it's not rocket science, but, um.... 
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Dogmatic Pyrrhonist

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Rover on Mars.
This is my "as stable as I can make it" rover heading from the space centre to Mons Olympus.  This is the second, I flipped the first, so it's getting a carefully controlled speed and limited turning.  It's powered by a reactor, has stupid amounts of reaction wheels courtesy of the inline radiator, and just barely enough mono thrust to lift off the ground.  It only has one seat for little green men though.  I could have added extra , but it's just an explorer craft, so I figured it'd be fine.
Anyway, this is an example of the type of rover you can currently flip using turning forces.  I'm very hopeful v1.1's new wheel forces will assist me building rovers that aren't ludicrously flat.  :-)
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Update: http://imgur.com/a/QDwCp
At around 80km from the top, I had an issue with change of time dilation and the kraken busted some wheels (the kraken's power is minimal when not in deep space).  Jeb got out and fixed that, lanted a flag and took some soil samples.  Volcanologists back home are always after such things to help understand our world.
Then, I went back to the long haul, via MechJeb auto piloting Actual Jeb along with a x2 time dilation, while this pale pink meat sack went and cut the grass on Terra.  Only to come back and find mechjeb had managed to flip the ultra stable rover, with a speed setting of 12m/s, on relatively flat terrain.  RCS was insufficient to recover, one of the down sides of ultra-stable, flat shapes, is they don't (shouldn't) flip easily.
Jeb's hatch was of course obstructed, so he couldn't even continue on foot, as the summit was only about 5k away at this point.  And the worst part was I never even saw HOW it flipped.
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93% humidity does not make it feel like 23.4C Mr weather man. We'll ignore that my thermometer says 28. In the coolest room of the house. I don't much like the prediction. Must be a day for work in the data centre. 
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Ha! Crazy stuff. I live at the mercy of the seasons, no heating or cooling beyond a couple of ceiling fans and choosing which windows are open. 
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I've been revisiting my Aggregate A-10 model recently.  Using a mix of where the USAF took the Redstone A-6 & 7s, plus the A-4 original for some inspirations.  I've shrunk the combustion chanber downwards a bit to fit in a massive set of pumps and turbines, rather than my original quad set of each spread around.
I've just started adding in pipes and tankage for the steam cycle, so some parts may get juggled about to make room for things yet.  Technical data on the A-10 is pretty much non-existent, and as it was never built, and thus adjusted for reality, artistic license can take over from pesky adherence to aforementioned reality.  But I'd like it to look a bit like the A-4 in style, but more industrial in scale.  With some of the lessons that went into the Redstones, but trying to filter out anything not 100% necessary for a larger rocket.  Definitely no bell exhaust, no tubed regenerative cooling and no gimballing.
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Oops, forgot I had a collection.
 
My Redstone A-6 NAA 75-110 is just about done.  I'm not sure if this belongs in the Aggregate rocket set, but it's been a learning experience about where rocket development can and needs to go immediately post V-2 A-4 engines.  I started working on it after a brief set of conversations about the possible directions of the FASA mod now that Frizzank is no longer maintaining it.  Which led to looking at the engines between the A-4 and the NASA engines.
The colours are pretty much museum piece colours, as far as I know, no-one was painting bright red exhaust pipes on the live versions, and they definitely didn't have bright red insides to the nozzles.
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Way back in the 60s (I gotta think it's when they didn't know better) Convair had the plan of recovering a huge first stage that should have been capable of achieving orbit with it's payload.  They called this the Nexus.  Massive to launch less often for optimistic ideas like moon colonies.  Recoverable for costs.
The clever idea being a retro forward facing solid rocket that would stop forward motion at the last moment for a gentle landing in the sea, with the surface tension broken by aforementioned retro solid rockets.
That's the basis of the Nexus mod.  And, I've tried landing quite a few.  Often, I'm quite lax in choosing exactly where to splash down.  So, in honour of Elon Musk's latest effort at landing a piddly little rocket, here' my latest clever sea landing that was no-where near the sea.  And, without Kerbal Engineer I didn't have altitude above terrain, just above sea level, so the burn halted me a few Nexus heights (aka 3x115 foot) above the ground, followed by a "gentle" crash and discovering that large round things on hills tend to go downhill for a bit.
No kerbals were hurt in the production of these images.
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Sub species of Pan troglodyte with significant morphological variation from recently deviated common ancestor
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IT Security boffin for a government.  Interested in pretty much anything.
Yes the photo is probably a Bonobo, and I'm more Chimp, but I'm trying to be more like a Bonobo.  And no, I'm not talking about their sex lives.
I will judge people by their grammar.  
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I haz teh carnivorous terrapins of doom!
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Dogmatic Pyrrhonist