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AEL @ GT
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Georgia Tech's Augmented Environments Lab
Georgia Tech's Augmented Environments Lab

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AEL @ GT's posts

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I recorded the talk from my laptop, using the camera and screen capture; so it looks a bit odd with me looking at the screen frequently.

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For those interested in the 2nd, web-centric version of Argon, you can now get Argon2 Isotope on iOS.  This is our work-in-progress, developer-focused version of Argon2.  https://itunes.apple.com/us/app/argon2-isotope/id702643796?mt=8

Come join the Augmented Reality Community!

Join in the discussion on doing Augmented Reality on the web with Argon

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Version 1.3.6 is now available in the iTunes app store!  Updates include
- support for zipped channels
- fixed relative URL's for channels
- fixed iframe loading
- better resource management when app is in background
- improved stability

Version 1.3.6 of Argon is out!

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Sneak peek: my lab will be releasing Nerdherder soon to the Google Play and iTunes stores, our first full handheld AR game. Here's the promo video! NerdHerder Promo

Argon 1.3 is out in the App Store, updated and improved for iOS5!
-Improves overall stability and reliability
-Addresses issues with hanging on iOS5
-Provides optimized camera settings for all devices
-Offsets are no longer required when positioning ScreenOverlay elements
-FOV no longer changes when marker tracking activated
-CSS Media Queries now suppported for device-targeted styling
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