4thWall dev post: Another update on the sculpt of Char work-in-progress.

I know it's the third in a row and I don't want to flood these, but I think our 3D freelancer has got the right face for Char here. I'm pleased as punch. =)

This is a default sculpt pose and doesn't show much for expression here, just facial structure. Next up will be the low-poly retopology, followed by materials, rigging, facial posing, etc..


To read previous 4thWall dev posts: https://plus.google.com/s/%224thWall%20dev%20post%22
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