4thWall blog post:

A recap / summary of our dev experiences with the 4thWall project so far. How did so many months fly by without us making much in the way of tangible assets? Life happens? We're not doing so bad actually, it's just a challenge to ride a steep learning curve: http://wall.gameslate.com/2011/09/up-til-now-a-learning-experience/

I'm feeling very enthusiastic about what comes next.
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