: a new IITC release is available that makes these COMM changes and fixes the excessive requests:https://plus.google.com/105383756361375410867/posts/DpjnGJ6q7M3
--------Warning: Excessive use of IITC's "public" COMM tab may lead to intel banstl;dr
In short, it's not recommended to leave the "public" COMM tab open when there's no active cross-faction conversation being viewed. Switch to "full" or "faction" - these are safe. The "compact" tab may be risky too.
Details: IITC has always, since the beginning (and before I took over development), split the "all" COMM channel of the standard intel site into three separate tabs - "full", "compact" and "public".
The issue here is that the server does not support these separate COMM tabs - it has to download the "all" COMM data, then filter it in your browser. Imagine using the standard intel site, viewing "all" COMM, and scrolling up until you've found enough public chat entries - that's what IITC is doing automatically for you.
Over time, as the number of portals increases, the number of players increase, and since the introduction of attack notifications, there are fewer and fewer public chat COMM entries in the data. This, and the fact that Niantic are cracking down on excessive use/data scraping, has increased the risk having split COMM tabs to unacceptable levels.
This isn't a total "don't use public COMM tab in IITC" - once IITC has enough recent messages to fill the window it stops downloading more. However, leaving 'public' active when there's no messages, and repeatedly panning/zooming around the map - risky.
What is happening to fix this: IITC will be removing these filtered COMM tabs - instead having the same set as the standard intel site. Yes, I know lots of people will miss having 'public' - it was essential to make cross-faction chat useable in many cases. The risks are too high to keep it.
Niantic could easily fix this by changing the standard intel site. I suggest the following COMM tabs:
- 'system' - the 'captured a portal/deployed a resonator/created a link/etc' messages visible to all - no public chat, no personal attack notifications
- 'public' - cross-faction user chat only
- 'faction' and 'alerts' - no changes
This can only happen if Niantic change the servers to support it though.