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0 A.D.

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0 A.D. is mainly oriented towards older players, but as this article shows it can interest younger players as well (in German, and the part about 0 A.D. comes towards the end).
Erfreuliches aus dem spielend-programmieren Kursleben: Lehrerfortbildung, Intensivkurs, Pygame, 0.a.d.
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0 A.D.

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A couple of photos from the first days at LinuxWochen in Vienna. If you are in or near Vienna we'll be there, and hold two talks (see the events for more information), tomorrow as well.
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A talk at the LinuxWochen conference. For people new to or already familiar with the most awesome open-source RTS game around. We'll talk about what 0 A.D. is, how it came to be and why open-source games are important.

You'll learn about how the project almost died when it was in closed-source development, yet flourishes since going open-source. Also, we'll give you a sneak preview for upcoming features and ways you can contribute to the game. You'll get a behind the scenes look at how art, maps and mods are developed.

If you're interested in open-source development, computer games, or if you'd like to contribute to an awesome project like 0 A.D, but don't know where to start, this talk is for you.

During and after the talk we welcome any questions you may have. Questions can be asked in German.

For more info and to be able to see a schedule of all the talks they offer, please see https://cfp.linuxwochen.at/de/LWW16/public/events/423

For more information on how to go there, please see:http://www.linuxwochen.at/wien-anreise
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0 A.D.

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Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 20 Timosthenes”, the twentieth Alpha version of +0 A.D., a free, open-source game of ancient warfare. This Alpha features 10 new maps, core functionality for a cinematic in-game camera, the ability to share dropsites with your allies, and more!
https://play0ad.com/new-release-0-a-d-alpha-20-timosthenes/
0 A.D. is a free, open-source, historical Real Time Strategy (RTS) game currently under development by Wildfire Games, a global group of volunteer game developers.
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Cajetan Bouchard's profile photoSpike Spiegel's profile photoEvgeniy Lebedev's profile photoAditya Kashi's profile photo
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I returned to 0AD after some time. Awesome stuff! The first thing I noticed was the excellent menu music. Nice music in general, too.
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We're currently upgrading the forums, and until that is finished they will be offline. It's taking a bit longer than we anticipated, but we will let you know as soon as it's finished. In the mean time you can still use the Wiki/bug tracker ( http://trac.wildfiregames.com/ ), web site ( http://play0ad.com ) and chat with us: http://webchat.quakenet.org/?channels=0ad
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0 A.D.
 
Forums are back up and upgraded. Some tiny things left to tweak, but overall things should work again. They are at https://wildfiregames.com/forum in case you haven't visited them already wink emoticon
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Thank you to everyone who voted for us in +Gaming On Linux's GOTY 2015! We are grateful to be the top pick in the Favourite open source games category, it's always nice to see that people appreciate what we do.
The second ever GamingOnLinux GOTY award is now over! Thank you to every one who voted, give yourselves a pat on the back.
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Merry Christmas! Happy Holidays! Happy New Year! From all of us, to all of you. We hope you are having a great holiday break, with lots of time with family and friends, and lots of playing 0 A.D. of course. Thanks for supporting us and encouraging us, that's what keeps us going.
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I promise Father Xmas, that my persian Immortals will maim and crush any gallian, roman or spartan adversarys and my women and archers will erect the wonder of the gardens ;-)
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0 A.D.

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Get to know more about the project in this Q&A with the software development site DZone. 
A Q&A on the challenges of developing and maintaining a successor to Age of Empires.
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Can't stop thinking about the old A tale in the desert.
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0 A.D.

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A talk at the LinuxWochen conference.
During the +15 years of development, there have been many challenges for the RTS game 0 A.D. Seven years ago, the project's closed-source development stagnated. Now, the open-source reincarnation of the project is reaching beta stage.
In this presentation we'll give an insight into how the game is developed, what problems there have been and how we overcame them. We'll give you a thorough look under the hood at the game engine and you'll find out how we optimized the pathfinder, and how the multiplayer component works.
If you are interested in large open-source projects, game development, or if are you developing an open-source game yourself, this talk is for you.

During and after the talk we welcome any questions you may have. Questions can be asked in German.

For more information on where it is: http://www.linuxwochen.at/wien-anreise
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Nicolas Auvray, one of our programmers, presenting the game to Open Source enthusiasts in Lyon, France.
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+Toulibre were nice enough to make some of these pins for an event in Lyon, where one of our programmers went to present the game.
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Very nice done.
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0 A.D. got an honorable mention in the Player's Choice - Best Upcoming Indie 2015 category in +IndieDB's Indie of the Year 2015! Thank you everyone who voted for us, and please take a moment to check out the other promising games in the list.
After 20 days of voting, it is time to present the top still-in-development indies as picked by you, the players.
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0 A.D. is a free, open-source game of ancient warfare.
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A free Open Source RTS game of ancient warfare.