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GLOW

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And an example using FBOs (and some other stuff) to simulate particles: http://empaempa.github.com/GLOW/examples/complicated/
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GLOW

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New tutorial on how to use FBOs to do simulations using shaders: http://i-am-glow.com/?page_id=183
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GLOW is a WebGL wrapper to speed up WebGL development
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GLOW is a WebGL wrapper to speed up WebGL development.