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GLOW

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Added support for drawArrays and some. Check out the latest blog entry at http://i-am-glow.com
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hey guys, did this project stopped? I want to hook it up with Three.js but the example you guys have is not working any more, thanks
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GLOW

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New tutorial on how to use FBOs to do simulations using shaders: http://i-am-glow.com/?page_id=183
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GLOW

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And an example using FBOs (and some other stuff) to simulate particles: http://empaempa.github.com/GLOW/examples/complicated/
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Have them in circles
69 people
Luca Bertaiola's profile photo
彭嘉颖's profile photo
Allan Paiste's profile photo
Chris Baker's profile photo
budaraju harshavardhan's profile photo
Andreas karlsson's profile photo
James Yeon's profile photo
Jerome Etienne's profile photo
Mark Lundin's profile photo
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GLOW is a WebGL wrapper to speed up WebGL development
Introduction
GLOW is a WebGL wrapper to speed up WebGL development.