A passion for Art and Games drives me. I have been trained in high-end and game 3D and CG skillsets, including:
- Lighting Artist (lighting and texturing with Maya, mental ray, and UDK)
- Environment Artist (concept art, building, and rendering photorealistic and game environments)
- Technical Artist (including particle effects, rendering GIS landscape data, coding and scripting for tools - MapTool, Maya and UDK).
While these are my 3D areas of focus, I also have experience with Modeling, Animating, Composition, and Level Design.
I try to balance these studies with time spent with my wonderful family and my other interests: my Martial Arts studies (Aikido, Kali Escrima, Pranayama), continuing to acquire cooking skills (I make a mean Teriyaki Chicken Burger - Kona Style
), and staying balanced and playful in this present Moment (something a family full of surfers and scuba-divers teaches you).