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Timo Vijar
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Hey you all. I have this little problem with automating reverbs dry/wet. Lets say I have 4 snare hits in a row. I want 1 snare to have 100% reverb, 2 snare to have 75% reverb, 3 snare 50% and 4th snare 25%. Snare hits are very close to each other so that the reverb of the 1st snare should still be heard after 2nd snare hit comes in. etc. My problem is: when in bring down the wet level of the reverb for 2nd snare (after the 1 snare has already hit with 100% reverb) it influences the wet level of the 1st snare too. So that the reverb of the 1st snare becomes also 75%. My logic says that the information for the 1st hit has already sent and it should be 100% reverb, but it comes down to 75% after it change the value. I remember that in FruityLoops I managed to play with the reverb so that if the reverb was already sent out 100% it stayed 100% and what came later didnt matter. I cannot do it in LMMS.

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