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Richard Lane
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43 followers
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I love this issue being considered as it was recently discussed in a meeting I attended. A Creative Commons solution approved by a board seems like a positive direction in which to explore.

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Where we've come from and where we're going. No one version in our evolution has been the final solution. Each iteration seems to have merit in a particular context with particular sets of learners.
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While there is not one prescribed way to stimulate creativity, these 27 ideas are great and can help you get started. It is a conscious act. It may "hit" you, but you're consciously putting yourself in a position to be confronted with your own creativity, whether you planned it or not.
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This is fantastic! We can certainly read on our mobile devices, but what are we doing on those devices in our spare time? Do we take those extra 5 or 10 minutes to pull up an e-book on our phone/tablet, or do we play a game? This encourages reading in a big way. As a discussion question: why do we still need books and places like this?
Originally shared by ****
The Paradero Para Libros Para Parques (PPP) program in Bogota, Colombia ...
Every Moment is important .. Don't waste it!
( this program helps to promote literacy across Colombia)
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Harvard Business Review provides an interactive framework of innovation derived by the Luma Institute. It seems like we get so bogged down with the sheer volume of tools available to us that we often lose sight of the bigger picture -- learning. How can we choose a tool, though, if we can't focus on what we actually need to accomplish? There isn't an exact formula for innovation, but there are things to keep in mind when working on innovating.

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What can we agree are some common vocabulary terms for the search skills we are looking for in learners? As @Edudemic suggests, we need to be on the same page with this. Search skills can be taken for granted, and the nuances of searching are often lost.
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Definitely an interesting concept. I like that collaboration encircles the other pieces. It essentially focuses the other areas toward learning. It connects our individual learning with our social learning.
Authorship learning is very cool concept. It's based on the idea that students learn best by doing. One professor from +Oregon State University actually had his students write and publish a book.

More info and a very cool infographic here:

http://www.edtechmagazine.com/higher/article/2013/10/authorship-learning-goes-online-and-open 

#highered   #education   #edu  
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Definitely a Beta but intriguing nonetheless. A free tool that lets us create in HTML5. What could students create with this?

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Interesting that the recap mentions blended learning be the future as opposed to completely online learning. I am thinking it is because of our nature to learn socially. What are your thoughts?
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Effective problem-solvers that are creatively inspired is an accurate description of what we need in our society. The information is available, but how we process and apply it must be developed. How can we develop this? This game is one way. What are some others?
How creative is your kid or student? Play Disruptus and they will likely exceed your expectations. I love this game that inspires not just creativity but rather effective problem-solvers that are creatively inspired. The difference is key.  I love this game. I'm giving two away.  http://bit.ly/186RALF
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