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Tim Pogson
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16 followers
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Hi, long time no post but... Seeing as I've redone my website, I felt I needed to start throwing more work up on here again as well. I've been working on a couple things to add to my portfolio. For now I have a couple props/textures, Ill be posting more and...
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Some quick Zbrush screen shots of a recent bust I've been working on. I wanted to my a cyberpunk guy and Ive been messing with Fibermesh to create the hair. I like the results I'm hoping I can use it to bake down more science needs to be done :) .
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Here is a sketch I've been working on just on my lunches practicing some Hard surface modelling. The concept was of a Futuristic Link. I've added a bit more mechanics to it though. Thanks for taking a look. :)
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Back to work on this guy, small changes learning the new texturing stuff (dat material definition) more updates to come this week.
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Heya, thought I'd post another sketch I've been working on my lunches lots to do with the armor and hair. More to come :P
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I bought a new PC recently and have finally been able to start cranking out some stuff. Here is my Low poly of the Knight with the beginnings of some textures (Soooo much brown!!!). I will be straying from the concept so I can add more color and things but ...
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Quick sketch I had been doing at work, The concept I based it off of was from the amazing artist Dan Luvisi.
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Finally Rendering out my High-res mesh. I'm going back and forth between Marmoset 2 and Keyshot . This one is out of Keyshot. I really like keyshot, Ill post more as soon as I can.
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Current progress on the Polycount's monthly noob character challenge, I'm not going to be able to finish by the end of the month. Its been awesome working on this. Ill be finishing this up as soon as I can.  
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Thought I'd throw an Orc I did up here, I did this a while back just a quick render out of Zbrush. Also I edited the guys face that I had posted before, my buddy had said a couple things were off with it.
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