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Penn Brimberry
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Hi all. This setting looks great, but I can't decide whether to grab the Fate or Savage Worlds version. It looks like most of the game development/content is for Savage Worlds, but I'm more familiar with the Fate game system. Has anyone in this community played both versions to give me a good comparison? Thanks in advance.

Hi all. This setting looks great, but I can't decide whether to grab the Fate or Savage Worlds version. It looks like most of the game development/content is for Savage Worlds, but I'm more familiar with the Fate game system. Has anyone in this community played both versions to give me a good comparison? Thanks in advance.

What are people using for the range of the U-12 Railgun? It doesn't appear to be listed, but I'm guessing it's similar to the other assault rifles, so maybe 4?

I've got a question for everyone about the Focus (Red Truth) stunt in the latest Fate Core version. In the description of the stunt, it says you get 2 focus every time you take the stunt. But, both example Red Truth stunt sets show the Focus stunt (taken once based on the stunt set cost) as providing 4 focus. Likewise, Okos, the Grass Widow listed in Important People has the Focus stunt with 4 focus.

My initial thought was that the description of the stunt just had a typo. But the Vaasi Phrenic has the Focus stunt with 2 focus, which matches the stunt description.

So which is it, 2 or 4 focus each time you take the stunt?

Well, this community looks like it hasn't seen much action lately, but I'll see if I can get a response. I stumbled upon Dawning Star: Fate of Eos on Drivthru RPG and I really love it. It sounds like some of the old d20 Modern material might still be useful for the setting. Apparently there was an intro adventure called The Edge of Shadow, but I can't find a PDF to buy or download. Does anyone know how I can get a copy of it?

I'm not clear on how the rules for interacting with entities of different scale work with opposed rolls?

For example, let's say a ursoid (large) gets into a bar fight with a human (medium scale). They both have Average (+2) skill in Unarmed Combat. When the human attacks the ursoid, it's clear to me that he gets a +2 to bonus to his roll. But what about the ursoid's roll to defend? Is that considered an interaction that incurs a -2 penalty? If so, the human is rolling at +4 and the ursoid at +0, which is a huge disparity. This would end up with the ursoid getting smacked around by the puny human, never able to land a blow himself, which doesn't make much sense.

So does the scale bonus/penalty apply only to attacks, or to both attack and defense?

I'm new to Mindjammer (and FATE to some degree) and slowly making my way through the book. It's really impressive so far. I do have some questions, however, and I'm hoping this community can provide some input.

First one: I noticed that the Fight skill has been split into Melee Combat and Unarmed Combat. Does anyone know the intent behind this? Do most of you stick with this split, or are some of you just using a close-quarters Fight skill to keep it simple?
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