Well, here's my #1GaM for July: "Betripled"

It's a game mechanic prototype about what you could get if you combine the swap-match-3 game logic with matching-cluster-removal (e.g.  Bejeweled & Sega Swirl). The swap-match-3 generates single new tiles for the removal-part at bottom. (Note: here's no score count or ending.)

I made the prototype using Processing, but for some reason it didn't work with as a web .js version, so what you can get is a Win32 download for an executable version (you need to have Java installed).

Scroll down the game list to find the "Betripled" one.
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