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Jason Tryon
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New post on the blog

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Because well, yeah!!!!!
Last Day for Weird War I preorders!

EU friendly shipping. Vintage Messenger Bag. Long Sleeve Yellow T shirt.

And all the products from the Kickstarter!

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AWWWWWWW Yeah !!!! Back to the trenches for you doughboy.... So much awesome here.
Announcing our next Kickstarter: Weird War One Launches Feb. 16th

Weird War One Kickstarter Coming Soon!

The veneer of peace and civility that blankets Europe is about to shatter. When it does, some of those cracks will release things. Things! Beware the madness of men at war, and the desires of those things that feed off such madness!

The Weird War One Kickstarter launches in two weeks. It’s so exciting, even Archduke Ferdinand is looking forward to it. The Kickstarter will run February 16–March 3*, so don’t let it sneak past you while you hunker in the trenches. Be sure you Otto VonBismark your calendars!

*We originally reported a run time of Feb. 9th-25th, and then decided to push our Kickstarter back. There are currently several licensees running Kickstarters—High Space, the Hell on Earth Folio, Olympus, Inc., Against the Axis, Aaron Allston’s Strike Force—and our friend John Wick launches a Kickstarter for Seventh Sea on the 9th. We want to support all our friends in the industry, so we moved back a week. :)

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Great conversation and thoughts on this fundamental question in rpg's.
PC Classes versus Generic/Concept Driven Systems

D&D and it's derivatives have had classes for quite some time. Then there are systems like GURPS, Savage Worlds, and Basic Roleplaying that are more point-based during creation and don't lump their characters into a bucket. We talk about it.

Thanks for listening!

#rpgpodcast   #podcast   #roleplayinggames  

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A great new Savage Worlds podcast coming your way. Chris Fuchs from Smilin' Jacks Bar and Grill has a new project under way. You should make plans to listen.

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This was a great topic and great views and we had a special guest.
Do disparate character motivations and inter party conflicts make for a better gaming experience?

Doing research for my Weird Wars Rome game, set in Britain during the time of the building of Hadrian's wall (loosely). Such amazingly fun, and nasty, beasties from Celtic myth and legend. 

Could be a bad day for the contubernium.

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