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Thorfinn Tait Cartography
241 followers -
Mapping fantastic worlds with more accuracy than ever before.
Mapping fantastic worlds with more accuracy than ever before.

241 followers
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Thorfinn Tait Cartography's posts

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Presenting June’s Patreon map: the Magiocracy of Caldwen! With many thanks to all of June’s patrons: +Jesper Andersen, Azure Admiral, David Chart, Francesco Defferrari, Christopher Desmond, Joshua DiCicco, Paul Dupuis, +Bruce Heard, +Brian Isikoff, Eric Jackson, +Grégory LE LOUETTE, Wendy Lord, Harri Mäki, +nathan Mangion, Carl Matthews, Gordon McCormick, +Anna Meyer, Sverre Midthjell, +Hervé Musseau, Wolfgang Neckel, Cameron Paine, Peter, Thomas Pizard, Dave Poppel, Friedrich Röhrer-Ertl, +Mirco Sadrinna, +Jeff Scifert, +Robert Slaughter, +Erin Smale, Joshua Starnes, Kurt Stoffer, Maciej Szydłowski, Sandra Tait, Douglas Zielsdorf.

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I posted this to my Patreon yesterday — my latest +World of Calidar map.

I've taken the vertical exaggeration technique (aka plan oblique relief) from my previous map and toned it down a bit. (In other words, I reduced the Z height of the 3D model.)

My question for you is this: should I tone it down even further? My guiding principle this time was to show the shape of the mountains while obscuring the elements immediately behind them as little as possible.

If you're interested in Caldwen, the subject of the map, I wrote a little bit more when I posted it:

https://www.patreon.com/posts/caldwen-map-11852309
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I posted this to my Patreon yesterday — my latest +World of Calidar map.

I've taken the vertical exaggeration technique (aka plan oblique relief) from my previous map and toned it down a bit. (In other words, I reduced the Z height of the 3D model.)

My question for you is this: should I tone it down even further? My guiding principle this time was to show the shape of the mountains while obscuring the elements immediately behind them as little as possible.

If you're interested in Caldwen, the subject of the map, I wrote a little bit more when I posted it:

https://www.patreon.com/posts/caldwen-map-11852309
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Post has shared content
I posted this to my Patreon yesterday — my latest +World of Calidar map.

I've taken the vertical exaggeration technique (aka plan oblique relief) from my previous map and toned it down a bit. (In other words, I reduced the Z height of the 3D model.)

My question for you is this: should I tone it down even further? My guiding principle this time was to show the shape of the mountains while obscuring the elements immediately behind them as little as possible.

If you're interested in Caldwen, the subject of the map, I wrote a little bit more when I posted it:

https://www.patreon.com/posts/caldwen-map-11852309
Photo

Post has attachment
I posted this to my Patreon yesterday — my latest +World of Calidar map.

I've taken the vertical exaggeration technique (aka plan oblique relief) from my previous map and toned it down a bit. (In other words, I reduced the Z height of the 3D model.)

My question for you is this: should I tone it down even further? My guiding principle this time was to show the shape of the mountains while obscuring the elements immediately behind them as little as possible.

If you're interested in Caldwen, the subject of the map, I wrote a little bit more when I posted it:

https://www.patreon.com/posts/caldwen-map-11852309
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Dreams of Aerie Kickstarter has gone live!
+Bruce Heard has just launched the Kickstarter for his third +World of Calidar book, an adventure called Dreams of Aerie.

It's a whodunit mystery, set on a flying circus, with a huge cast of characters and lots of intrigue going on. Rival sects will make the PCs' investigations rather interesting for everyone, as they explore the carnival and its dark underbelly, and try to pry open its many secrets.

I am on board to do the layout, as well as being a backer myself as usual. Care to join me?

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+Bruce Heard has just launched the Kickstarter for his third +World of Calidar book, an adventure called Dreams of Aerie.

It's a whodunit mystery, set on a flying circus, with a huge cast of characters and lots of intrigue going on. Rival sects will make the PCs' investigations rather interesting for everyone, as they explore the carnival and its dark underbelly, and try to pry open its many secrets.

I am on board to do the layout, as well as being a backer myself as usual. Care to join me?

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I'd like to participate more in the Guild, if I can just find the time. Here's one of my latest +World of Calidar works.

I hesitate to call it a map, since it lacks things like scale. But I have done scale diagrams of this elsewhere, so this one serves more as an artistic representation of the solar system for this setting. There is meaning to the space backgrounds used, with the colours fitting with the themes of each world: purple for magic-rich Lao-Kwei (Calidar's Mars), red for aggressive Draconia, eerie green for the villainous Ghüle, and blue for the campaign centre, Calidar and its moons.
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Perspective in Topographical Maps

You may already know that my Calidar maps are created from a 3D terrain model (Digital Elevation Model) that I sculpted back in 2013-2014. Well, since then I have been wrestling with how to use this to its best effect.  The main problem I’ve had is that I…

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My latest map for Patreon: Osriel Topographical Map.

Here’s the latest map I’ve produced for my Calidar mapping Patreon: the Republic of Osriel. Brought to you with the support of these wonderful people.  Here’s the Honour Roll: Jesper Andersen, Azure Admiral, David Chart, Francesco Defferrari, Christopher…
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