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Ezequiel Calderara
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Ezequiel Calderara

commented on a video on YouTube.
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Me tenté mucho con lo de "Que me queme, que te que se"...
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Ezequiel Calderara

commented on a video on YouTube.
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Very nice, sometimes we forget and we try to go for a full game... and then we forget about the fun and joy of making them!

Inspiring!
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Hey People!!! I´m presenting a friend of mine first IOS kids game for ages from 2 to 5.
If you want to take a look, i know they would love to get some feedback from you!..
We are waiting the Apple review for Lite Version.

This is their fan page www.facebook.com/kleegs I would really appreciate if you like it…:)

https://itunes.apple.com/app/tommy-s-farm/id786979294?mt=8
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Hey guys, just seeing the course curriculum got me motivated.

So i tried to make an fps with playmaker :P and it started very well

I can't wait to start the course :P
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Guido Gautsch's profile photo
 
Oh wow! That's some serious motivation right there, +Ezequiel Calderara! Keep it up and you'll be done with your game before our classes start on 6 Jan :D
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Ezequiel Calderara

Random Discussion  - 
 
Hey guys, N-GUI it's 75% off in the asset store...
https://www.assetstore.unity3d.com/#/content/2413

I really recommend this to manage the User Interface!
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Aaron Dicka's profile photoJan Ekholm's profile photoEzequiel Calderara's profile photo
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groans I missed the sale.
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Have him in circles
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Ezequiel Calderara

commented on a post on Blogger.
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I would suggest read about quantum entaglement, it's a very interesting topic

Here is a good link with this...
http://physicsworld.com/cws/article/news/2009/jan/22/atoms-teleport-information-over-long-distance
Last night I haven't sleep and one idea came to my mind. Everything in the world is vibration. I mean everything changes but periodically that's perfectly matching fractal theory of the World too. Like sin waves, theory of li...
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Hey guys, i'm having some trouble using the triggers 2d...

I can't have a RigidBody 2D be able to trigger the "Trigger Enter"  when is not in kinematic.

Any idea about this?
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Terry Paton's profile photoMike Wheeler's profile photoEzequiel Calderara's profile photo
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I know it can definitely be done, I've done it before. I think a good place to start is to see if both colliders are set to isTrigger. I've gotten strange results if I have two colliding objects both having isTrigger = true. If they are, try it with just one set to isTrigger, and see if that gameObject's code is called.

If that works, use the chart at the bottom of the page here: http://bit.ly/1drDFPb It's for 3D colliders, but in theory it should work for 2D.

If it doesn't work, or you are using only one trigger, you might need to use OnCollisionEnter2d instead. It works a lot like OnTriggerEnter, but if you're trying to trip a trigger where you don't want the object to pass through the trigger, this is probably what you're looking for, but you keep isTrigger = false.

Without seeing what you're trying to do, that's all I can offer at the moment.

OnCollisionEnter2D: http://bit.ly/1bszXoB
OnCollisionEnter: http://bit.ly/1jhqkRB

Edit: Also, for both 2D and 3D, and both collision and trigger, there's enter, stay, and exit.
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If any of you is using Blender for the #FPS101, this is a good tutorial :P
 
Hey guys I'm pretty new to this and I'm having a small issue here... Basically I've been following a tutorial and created a glowing crystal (glowing comes from its base) which looks awesome when it's in its separate layer, but when I render it inside a tunnel the glow won't pass from the base through the actual crystal... Help anyone?
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Ezequiel Calderara

Libraries & Frameworks  - 
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Chau Luong's profile photoLuka Mis's profile photo
 
Superb. Tnx for sharing. 
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 Guys i decided to start a blog to write about my frustrations and my learnings while developing in unity (which is kind of new in me)

https://medium.com/@ironicnet

Possibly i would wrote about a lot of stuff too... 
But for now it would be only to game development

Feel free to discuss, comment or even correct my awful english :P
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Have him in circles
1,509 people
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A .Net developer, who likes RPG games, games in general and always trying to get into GameDev
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It's a nice place. It's nice to see tgat they help animals and students alike
Public - 2 months ago
reviewed 2 months ago
Muy bueno! Fui varias veces, pedi en el dia por la web y me lo trajeron muy rapido. El servicio muy bueno, me hicieron un presupuesto como corresponde y lograron reparar mi pc que no paraba de reiniciarse. Sin duda muy recomendable!
Public - a year ago
reviewed a year ago