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Ron Gilbert
Works at Double Fine Productions
Attends University of Who the Hell Cares
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Ron Gilbert

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Well, I think it's "time" to "leak" some more concept "art" for the amazing game I've been working on at Double Fine for the past 9 months. After posting the prev...
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+Emiliano Capogrossi +Justin Milatz +Ron Gilbert 
2nd step: meet Him
3rd step: Create a classic adventure game with Him
4th step: get drog-drunk with him
5th step: wake up with hungover on Monkey Island (2)
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Ron Gilbert

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This is why I shouldn't be allowed to shop on the Internet.
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its cute
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Ron Gilbert

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I don't want to know about the incident that spawned this warning sign.
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+Justin Milatz What about them? As far as I can tell there's no possible situation where a stylish pirate beard would be out of place!
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Ron Gilbert

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Douglas Crockford originally shared:
 
The Hollywood Protection Act 2005-09-23

Historically, big time studio executives have had a deep, petrifying distrust of technology. They have warned us many times of the irreparable harm that would come to humanity itself as a direct consequence of technological innovations such as television, cable, home video, and the net.

Remarkably, they have managed to survive each of these calamities, but the fear somehow remains, and it is unpleasant.

Their fear is exceeded only by their gullibility. So desperate are they for a technological solution to their technological fear, that they have embraced DRM (Digital Rights Management) as a way to protect their, and by extension, our, way of life.

A large number of DRM carpetbaggers are attempting to convince the studios that they have the solution. Sadly, the studios are as technologically ignorant as they are frightened and gullible, and so are unable to distinguish between DRM systems that will work and DRM systems that will surely fail.

I think that the best solution is for the Congress to immediately pass The Hollywood Protection Act. It would make the vendors and licensers of DRM directly responsible for all of the losses (real or imagined) that any studio should experience as a result of any kind of DRM failure.

This would drive all of the phony DRM systems out of the market. Hollywood would be safe. And after all, isn't that what it's all about?
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I kind of feel the same way about anti virus systems
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Ron Gilbert

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AMC (Hell on Wheels, Walking Dead) has starting this horribly annoying practice on iTunes where for every for episode they release they also release a "Behind the Scenes" for that episode.

First, I don't care about these 100% marketing driven behind the scenes episodes, but who cares right? Just don't watch them.

Well, the problem is that the episode numbering is all screwed up now. Episode 2 is the behind the scenes for Episode 1, and Episode 3 is really Episode 2 of the shows, then Episode 3 is the behind the scenes for Episode 2 and Episode 4 is really Episode 3 of the show, etc, etc, etc.

I'm forever wondering if I missed an episode or not. Didn't anyone at AMC ever think of this? I guess I should just be happy they are on iTunes and shut up, but come on AMC marketing morons!! Think!!

I guess I'm more annoyed that people who do stuff like this just don't think about what they are doing.
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Don't get me wrong, there's nothing wrong with creating behind the scenes extras (or plenty of options for applications, or web interfaces to book a table in a restaurant). It's just that you can't assume it appeals to everyone, and you must keep in mind those who don't care for these things.
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Ron Gilbert

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Here is some "leaked" concept art from the game I'm making with the amazing folks at Double Fine. Someone should figure out who leaked this stuff and fire him.
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Just self-granted myself a Technologically Impaired Duck award for not thinking he'd update that post with all this fuzz.

But totally agree with +Ed Harrison. I asked hoping that they were completely unrelated projects so we'd have 2 great games instead of one!
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Ron Gilbert

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Before you get any wrong ideas, I was just solving an adventure game puzzle.
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Look behind you! A three headed monkey... oh no it's just a regular human
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Ron Gilbert

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This explains everything
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Ron Gilbert

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Raik Hohendorf originally shared:
 
Christmas gifts from my wife:
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My wife made them from FIMO and unfortunately she is not taking orders but I got the idea from the internet so when you google for images on "tentacle cufflinks" you will probably find a site to buy them :)
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Ron Gilbert

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Román Jiménez originally shared:
 
Suddenly, a twisted idea comes to mind
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Josh D.
 
+David Parker You could always go and watch Meathook's talking Roger tattoo!

(Yes, I've been playing Monkey Island recently...)
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Hilarious. Now i almost feel the need to buy the game. "Message from the crows nest: scurvy dogs ahoy!!!"
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Story
Tagline
I'm Grumpy. Get over it.
Introduction
I'm a game designer and was the uncredited emperor of Rome in 213 AD.  I am the co-creator and designer of Maniac Mansion, the creator of SCUMM, the creator and designer of Monkey Island, the co-founder of Humongous Entertainment and the co-creator of DeathSpank and the designer of the first two games.
Education
  • University of Who the Hell Cares
    present
Links
Work
Occupation
I work in the world's oldest profession: making games for money. Don't judge me.
Employment
  • Double Fine Productions
    V.P. of Ron Gilbert, present
Basic Information
Gender
Male
Other names
Grumpy Gamer