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Laurent Victorino
782 followers -
Will code games for food.
Will code games for food.

782 followers
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Laurent Victorino's posts

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BIG DAY! Here is #NightCall, our next game made with BlackMuffin Studio. We hope you’ll like it and we can’t wait to know what you think about the game.

#gamedev #indiedev

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For those who read French and want to know my point of view on the Nintendo Switch...
(yep, you probably know me as the game dev who doesn't care about Nintendo products, but... well... this one might be different).
http://www.gamekult.com/actu/nintendo-switch-lavis-de-developpeurs-francais-A169857.html

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Navigation and alternative route, still 100% offline and made with unity.
#gamedev
#madewithunity

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I can't wait to show what we are working on for some times now.
I CAN'T WAIT! I CAN'T WAIT! I CAN'T WAIT! (and I secretly hope you will like it)
Another sneak peek of the upcoming teaser video that will announce our next game.
We can't wait and are very excited to have your feedback on what BlackMuffin Studio and us are secretly baking just for you.
#indiegame #indiedev

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Not THE big news... but big enough for me!
* Yep we're working on a new game.
* Yep we can't wait to have your thoughts on it.
* Yep we'll tell more soon.
...
* Yep you can already send me money because we'll need it :D
Yay! We're working on a new game!
A sneak peek of the teaser video we're working on at +Monkey Moon and Black Muffin Studios. We can't wait to tell you more about the game! #soon 
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New optimization! Paris map is now displayed using 15 sprites max.
Next stop: the new Unity3d feature called Texture Array.
#gamedev   #madewithunity  
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"Your Unite speaking proposal has now been submitted: The complex nature of offline maps in games." #Unite16
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