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Works at Teleperformance
Attends Eagle Gate College
Lives in Salt Lake City, Utah
125 followers|71,843 views
In these coalition wars wouldbe advantaged by releasing nations from the coalition? Weaken the invaders by creating friends?
Dev have stated that planetary defense isn't being given enough love by the AI and they need to have them have it as a higher priority.
We are getting into some pretty advanced concepts of the perceptions of time here Mike. It literally provokes me in many different directions. Everything from wanting to point out the Paleofuture blog, to the effect of observation, and the creation of "The Past" into "History" by the act of documentation. There is a fantastic blog out there dealing with the topic of how we perceived the future over the ages out there called the Paleofuture Blog. It's been hosted by a few different sites, including the Smithsonian. I would first encourage anyone to look for that as it is a useful lens on how we have thought about the "Future." Next I am reminded of how the very act of observation changes the result and think maybe that the "Now" is changed in the same way. And finally I am reminded of the adage of all history being written. By documenting the Now you turn it into a record. It becomes the past. It becomes history. The change of momentarily now into stone solid history takes place. This is incredibly important, but it may be that the way things are done now lack deference for the creation of that record and that it lacks that same respect of the transitory now.
You should all collude to take out the Pink and Blue blobs as to give yourselves avenues of expansion east and westward.
Home systems always start with 16 tiles. For the Krynn that's 8-4-4. That does mean they cap out quicker, however every time you get a tile unlock tech it increases by a power of 3 instead of 2. Their influence buildings are among the best in the game as well, in addition increasing base morale.
please next play this with the Krynn Syndicate. They start with an 8-4-4 in their home system and focus on morale and influence boosts trying to spread their religion, the Way. Them having three home world planets instead of 2 means every time you receive a tile unlock tech means you go up by a power of 3 instead of 2. You cap out quicker but if you agressively expand you'll have more influence and can place more of your production towards millitary. It also gives you a wider base to pull an invasion from with the initial shipyard. This allows for a good military position as well.
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