Ok so let's talk OSR and other "traditional fantasy games" for a second. I really really like +Paul Mitchener​'s idea that the whole OSR thing is about speaking a shared language. You can say "armor class" or "hit dice" or "initiative" and anyone playing or running one of these games will know what it means (though it might just be "my game doesn't use that").

So if OSR-y games are a shared language, and GMs are encouraged to swap and trade rules around, I feel like that makes a GM basically an author, or poet, or other sort of creator using this language. And that's neat as hell.

Now we get into the meat of this post: what are your favorite pieces of OSR games? What rules do you like best? How would you compose your sonnet from different game rules?
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