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Theseus
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The Dungeon Master's Apprentice
The Dungeon Master's Apprentice

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Character Concepts: Planescape pt 1
The following character concepts may be of limited use outside of Planescape (or, at least, a campaign in the outer planes), but some could be adapted easily enough to prime material settings. I hope to provide one for each of Sigil's fifteen factions. Part...
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Adventure 1: "No Show" Trabo
This short AD&D adventure is intended for four characters of levels 1-2. The encounter details and accompanying art are free for personal use. I personally like the look of hand-drawn maps and tokens on VTT programs like Roll20, but feel free to remake the ...
Adventure 1: "No Show" Trabo
Adventure 1: "No Show" Trabo
remnantsofrema.blogspot.com
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Modular System: Image-Based Content Generator
Time to make use of that little folder you keep on your computer. You know the one. It's full to bursting with fantasy art that you have every intention of using as play aids, inspiration, character portraits, etc. Or maybe you're a psychologically healthy ...
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My players got violent at the Styx Oarsman in Sigil. Included here: The following day's newspaper, a subpoena, and a Guvner survey.

https://imgur.com/a/KctSN
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If anybody is in the market for a fantasy character concept, this one is free to a good home: Hucklefairy Ben.
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Hi everyone. Although I've had the account for awhile, I'm very new at actually using G+ (and have never used it for gaming). After a recent episode of Hobbs and Friends of the OSR, I decided to jump in and see what's going on in here.

I'm an old hand at Play-by-Post and did IRC gaming back in the day, and currently play in a Roll20 game, so online play in general is familiar to me. Navigating G+ on the other hand is a little daunting, but I'll get the hang of it. I'd love some advice on finding the places where play actually happens and would be grateful for some follows if anyone is willing to help me integrate into the community.

I have a blog at http://remnantsofrema.blogspot.com where I'm (slowly) documenting my process as I build my first hexcrawl and ruleset (on a skeleton of AD&D 2E).

Anyway, good to be here and I look forward to digging in.

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Dynamic Combat Rules, part 1
Forgoing all fanfare and explanation, here are the combat rules I've been hammering out for the past few months, as modified following some heavy playtesting over the holidays. All numbers subject to change. Your thoughts and analysis are, of course, invite...
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The Placebo Effect and Unidentified Magic Items
As I continue in designing a set of low magic rules for play in the pre-Christian Ireland analog of my Remnants of Rema setting, I've begun to wonder about the identification of magic items. I've always encouraged experimentation, but the existence of an ea...
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Socialist-Selfless vs Libertarian-Solipsistic: A Descriptivist Approach to Alignment
Alignment can be a tricky nut to crack, but it can be a very rewarding sort of symbolic language and a good system for tracking (rather than dictating) characters' moral and ethical inclinations. It therefore can serve as both a predictive tool for the DM i...
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