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D GLENN
Works at D Glenn 3D Computer Graphics Entertainment
Attended Cal State San Bernardino
Lives in Burbank CA
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D GLENN

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Well, given that some of you have had some wonderful successes in their careers, I have to admit from my end, I had some abysmal failures to deal with sometimes. WWII Online was a botched video game long before I ever got involved in the project. It was not one of the best choices I ever made, but it was real fun to work on at the time and considering the alternatives, I think I made the best choice at the time and learned much from the experience that I carry with me today. Watch Mojo made WWII Online the seventh most botched video game that means that there are six that are much worse off than the one I worked on: including last years Assassin's Creed Unity, Diablo III and Final Fantasy XIV Online. With that good company, maybe I'm not doing too bad!
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Oh..! It been too long since I posted any anime! Where's my head been! This is a lovely one about a girl that appears in a young man's life just in the nick of time. Inspired by his vision, he makes his next monga about her and something wonderful happens!   
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Well, I finally decided to upgrade one of my systems to Windows 10. The first victim is my laptop. I picted that given that it was in the que to get a tec-refresh anyway (a.k.a. updated to a faster system). So if microsoft or anything else messes it up, I'm due to get a new laptop anyway! So Rob if you see me with a new laptop when I fly in, you know what happened!    
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D GLENN
 
Well, if your using that Dragon app, here is a friend code 773-775. Otherwise disregard!
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Well, despite all the fun that I had, I was enlightened by a basic fact! If you look at as a whole, there is more that may be be presented in SIGGRAPH Asia, than SIGGRAPH America. This is due to the fact that overall, most of the innovation in computer science is coming from not america, but over in the orient (mainly China). Crippled by the fact that SIGGRAPH this year was not one of the best attended conferences, but I was told that most of the would be attendees either decided not make the trip to the US or was not able to get a visa, most of the papers this year will be given at SIGGRAPH Asia and that basically made my week at SIGGRAPH a wasted trip outside of giving a presentation. I guess that my time would be best spent at SIGGRAPH Asia over the regular SIGGRAPH that I might add, was not well attended industry wise.  
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osgEarth displaying Nexrad data in the backdrop of Open Street Map.
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PIXAR Fans: I've been holding this since Wednesday, so I am very pleased to announce that there will be an Incredibles sequel. They announced it exclusively on KABC News  today so the cat is out of the bag! 
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Having an issue with caching in the last demo, so I tried this out on a faster system. Duh! It did load stuff faster. I guess that my Laptop is getting old!
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D GLENN

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Looks like you're really getting deep into this stuff! Sadly lone graphic engineers like myself have only started working on this with this technology. With Software like Unity 5 and even more exciting stuff from Autodesk, at least I'm keeping up on the software side of all of this, but outside of Oculus Rift Dev Kit 2 and what I've created with some hardware hackery of our own, I feel that I'm only scratching the surface of what can be done!
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Ahh! The perfect lunch for work and play! Wake up and smell the Kimchi!
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This is the Hemet Valley USGS Data used in the Virtual Planet Builder with Open Street Map background made by Dglenn playing on osgEarth terrain tool.
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Nice way to get a tee shirt in a nice compact package - from Houdini!
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Well, like most of the common workers in the media world, I read my share of the trades, but for one reason or another, some odd spin off comes along that just appears in your mailbox that is either fan based, fringe industry or just another outlet for the tabloids! The latest in this list is Moviepilot. Email for this fanzine started appearing about a month ago and I've been only reading it for it light fare of mostly promotional points on actors and the characters that they play. Almost always geared to the comic book movie jarnra, this rag is full, of what if's, roomers and maybe a fact or two, but the only reason that I haven't put them on the spam list is it's just appealing enough to be enjoyable on a boring day at the office when you need a mindless Spider Man fact, or "Is Batman really going to beat the crap out of Superman?" take on life.

Understand that I work on the fringes of the media business and given that my bosses eat and breath this stuff, it's nice to keep with if you're going to score points at the board meetings. So, for me, I'm not going to slam this thing completely other than the user responses is mostly X's and O from fans and at least one Spam Troll. Moviepilot, is based in Venice Beach California that makes me wonder if this is an invention of the media companies themselves. After all, we tend to forget that the reason that we have movie tabloids is that they started as an invention of the media companies themselves to promote their wares with free bubble gum for the mind. Yea, sorta like Facebook!
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Have him in circles
138 people
MINI of Chicago's profile photo
emilio muchanga's profile photo
R Francois's profile photo
YSPN's profile photo
Michael Craig's profile photo
Vijay Mishra's profile photo
Daniel Lindholm's profile photo
Arian Giovanni's profile photo
Yaphet Kotto's profile photo
Work
Occupation
3D Computer Graphics Software Specialist
Skills
Computer Graphic Software Development, Computer Graphic Media Development, Computer Graphics Systems Integration.
Employment
  • D Glenn 3D Computer Graphics Entertainment
    Computer Graphics Software Specialist, 2006 - present
    Develop custom display systems for use in training and entertainment.
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Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Burbank CA
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The Official Google+ Page for D Glenn 3D Computer Graphics Entertainment
Introduction
Started in 2005, D Glenn 3D Computer Graphics & Media Systems (now known as D Glenn 3D Computer Graphics Entertainment) was started by David Glenn when one of the companies that he was working for was falling on hard times. Most of the development staff was laid off, but David agreed to stay on as a contractor that started out as a sole proprietorship.

At the start David was working on a one month contract, but as time went on, the one month project turned into nine as they gave David more stuff to do.  Then, David decided to take on other companies projects in order to diversify and build a client base. 

This kindled an old idea he had for starting a consulting business that he called D GLENN Entertainment. Later David changed the name to better reflect the products that he directly produced. That is why he uses the current name "D Glenn 3D Computer Graphics & Media Systems". 

Note: the term "Media" was added because David also develops 3D Media Elements that are also widely used with the tool sets and other media elements of a project.   

The origins of the name "D GLENN" was a very simple one. David Glenn's very first e-mail address as a student at Cal State San Bernardo (where he got his BS degree in Computer Science) was dglenn@csi-csusb.edu - no longer active!

The main focus of D Glenn has been to develop computer graphic tools and elements. These are used for a variety of  Industries from Entertainment to Defense. These tools ranges from tools to aid artists on "figure dynamics" for computer games, and 3D Display aids and viewing systems to aerial digital mapping tools and aids for the U.S. Navy Air combat training. 

David Glenn's Background is as varied as is the products that he makes. Having worked at Texas Instruments, Raytheon and The U.S. Army Infantry Simulation Center, 

David has had allot of exposure to figure dynamics that went along with his work in the Gaming Industry working on First Person Shooters. 

Before David got his exposure in Computer Graphics, David had worked many years in the Entertainment and Amusement industries including a long tenure at Walt Disney Entertainment. He has an extrusive experience in many facets of the Dark Ride and Theme Rides based on the Disney Model as well as exposure to movie and animation production while working for Disney.  

To this day, his  exposure with Disney is still considered one of the most important aspects of  David's life, not only for the work exposure he got, but also the Disney's business philosophy that formed Davids goals in business. 

While at Raytheon, David worked on the DOD's first and at the time only successfully working re-configurable simulator (the ACRT). Also wile at Raytheon, David developed 3D evaluation tools that where used in the analysis of missile dynamics and even direct to consumer  Digital satellite systems that would became Hughes Dish, and DirectTV networks.

As mentioned before, David also produces some of the media that is used in areas of virtual and augmented realty simulations that also used in many disciplines - including entertainment.

David currently works in the Southern California area where D Glenn Computer Graphics tool products are developed and used in many disciplines, throughout the world. 

Chances are you have seen some of David work, but David is a silent partner in most of his endeavors! The goal of D GLENN is to aid the artiest and not to dominate him. As the Slogan of the company clearly states:
To give the dreamer, a sharper lens to realize his vision. To shed the light to make a better future for us all!  

That is the promise of D GLENN!   
Bragging rights
Develop the current Digital Aerial Combat Display tool for Navy Top Gun! 3D single and multiple plane Lenticular backlit Stereo Display & software. Also worked on elements of the Space Shuttle Display software dynamics!
Education
  • Cal State San Bernardino
    1994
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Gender
Male