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D GLENN
Works at D Glenn 3D Computer Graphics Entertainment
Attended Cal State San Bernardino
Lives in Burbank CA
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D GLENN

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I love it!! It is so sweet! 
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D GLENN

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Well, it was bound to happen and why not be the first! Yea with all the  Drone Delivery Feaver about, the idea came up to create a Drone Delivery Game! What encouraged me the most about the idea for the game was getting the blessing from the Prime Air team themselves. Their involvement will be non existent, but they will not sue me either as long as the game is far and in good taste. It is highly doubtful that any of the drones will bare the Amazon logo, but the rules of the game will mimic the Prime Air delivery service.

In the game, you will be a drone pilot tasked to safely navigate his/her done from the warehouse to the consumer's door and eventually back again! You will start out easy on short 5 min. runs that will expand to much harder 30 min runs. Oh! and there will be rules! You must fly within an air corridor and avoid hazards ranging from people cars and other flying things like birds, planes and other flying drones to more unusual hazards like hackers, and people with guns trying to stop you!  

You will be rewarded by how many successful deliveries you make and earn a Bonus based on how many Miles you log.  You will be penalized for crashing your drone into obstacles, lingering around things that you're not supposed to, asking for directions that cost you time, getting lost, taking unauthorised short cuts, blowing your time limit or anything else that would prevent you from doing your job or endangering the public. In the end, the game will be as real as I can make it. Just starting the storyboard for the game, but at some point, I will need some volunteers to be the pioneers of drone delivery flight!  Yea, You if you dare!  

I have one more legal hertel before I start working on this thing! Let you know whats going on!  
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D GLENN

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Worked on one of the doodles that I did during a trip. I draw just about all the time and everywhere. I sometimes come up with some good original characters and I'll carry them into development.  If they get well rounded out, I will consider them for model development!    Here is just one case for an example!
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D GLENN

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Well. if you been living in a hole you might have not heard of it, but to me, I'm surprised that nobody has seen this coming. It's the Japanese art of Hadoken (波動拳, Hadōken). 

According to the Street Fighter Wiki, Hadoken literally translates to "Surge Fist" or "Wave Motion Fist". In Street Fighter, it is a special attack often referred to as the fireball and has translated itself into many attacks that I've seen in Dragon Ball Z that some argue is the true origins of this. 

Anyway, like most things Japanese, its finding its way to the west and I figure it will wind up in facebook soon so, here is the right way to Hadoken! 
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D GLENN

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This looks cool!
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D GLENN

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I hope you saw the Michael Jackson performance at the Billboard Music Awards! I heard that what was used was a process called "Pepper's Ghost". This was not used in this sequence! It was a highly choreographed visual illusion of a simple mix of computer visual imagery mixed with live action that gave the illusion that Michael was dancing on the stage. All of this was very well done, but I'm not giving away any secrets! ;)      
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D GLENN

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Oh boy! New Toy to tang your other toys! Introducing Tile! the little wafer that you attach to your stuff and you will never lose it again! you can use your cell phone as a tracking device to find a Tile and the stuff that you have Tile hooked up to! Even if your stuff gets stolen, you can alert the tile community and anyone that had the tile app will silently go on the hunt to find your lost or stolen stuff and alert you!
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D GLENN

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I would like to pay homage to my good friends to the north on this, the Canadian Independence Day! And who better to sing the praise of Canada than one of this native stars of TV and screen; William Shatner as he sings (in his own unique way) O Canada!
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D GLENN

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Good Sunday Morning All!! 
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D GLENN
 
Happy Tuesday!!
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I would like to thank any and all that showed up for my hastily and improved MMD to Unity demo during A-kon. Like any first shot of a presentation, some things didn't turn out right and I had to redo everything at the last minute two weeks before the demo, but all and all it worked out great! :)
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I just love this animation for this video from Coldplay called 'Ghost Stories' that was made from the Original Album Cover by Mila Furstova, by the animation team of Trunk!

http://vimeo.com/95954558
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This is a fan based Akira Project. Not bad for a fan based idea for the live action film that never happened! 
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Have him in circles
125 people
Jeri Fowler's profile photo
Sandeep Agrawal's profile photo
John Richardson's profile photo
Charles Rich's profile photo
Work
Occupation
3D Computer Graphics Software Specialist
Skills
Computer Graphic Software Development, Computer Graphic Media Development, Computer Graphics Systems Integration.
Employment
  • D Glenn 3D Computer Graphics Entertainment
    Computer Graphics Software Specialist, 2006 - present
    Develop custom display systems for use in training and entertainment.
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Burbank CA
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The Official Google+ Page for D Glenn 3D Computer Graphics Entertainment
Introduction
Started in 2005, D Glenn 3D Computer Graphics & Media Systems (now known as D Glenn 3D Computer Graphics Entertainment) was started by David Glenn when one of the companies that he was working for was falling on hard times. Most of the development staff was laid off, but David agreed to stay on as a contractor that started out as a sole proprietorship.

At the start David was working on a one month contract, but as time went on, the one month project turned into nine as they gave David more stuff to do.  Then, David decided to take on other companies projects in order to diversify and build a client base. 

This kindled an old idea he had for starting a consulting business that he called D GLENN Entertainment. Later David changed the name to better reflect the products that he directly produced. That is why he uses the current name "D Glenn 3D Computer Graphics & Media Systems". 

Note: the term "Media" was added because David also develops 3D Media Elements that are also widely used with the tool sets and other media elements of a project.   

The origins of the name "D GLENN" was a very simple one. David Glenn's very first e-mail address as a student at Cal State San Bernardo (where he got his BS degree in Computer Science) was dglenn@csi-csusb.edu - no longer active!

The main focus of D Glenn has been to develop computer graphic tools and elements. These are used for a variety of  Industries from Entertainment to Defense. These tools ranges from tools to aid artists on "figure dynamics" for computer games, and 3D Display aids and viewing systems to aerial digital mapping tools and aids for the U.S. Navy Air combat training. 

David Glenn's Background is as varied as is the products that he makes. Having worked at Texas Instruments, Raytheon and The U.S. Army Infantry Simulation Center, 

David has had allot of exposure to figure dynamics that went along with his work in the Gaming Industry working on First Person Shooters. 

Before David got his exposure in Computer Graphics, David had worked many years in the Entertainment and Amusement industries including a long tenure at Walt Disney Entertainment. He has an extrusive experience in many facets of the Dark Ride and Theme Rides based on the Disney Model as well as exposure to movie and animation production while working for Disney.  

To this day, his  exposure with Disney is still considered one of the most important aspects of  David's life, not only for the work exposure he got, but also the Disney's business philosophy that formed Davids goals in business. 

While at Raytheon, David worked on the DOD's first and at the time only successfully working re-configurable simulator (the ACRT). Also wile at Raytheon, David developed 3D evaluation tools that where used in the analysis of missile dynamics and even direct to consumer  Digital satellite systems that would became Hughes Dish, and DirectTV networks.

As mentioned before, David also produces some of the media that is used in areas of virtual and augmented realty simulations that also used in many disciplines - including entertainment.

David currently works in the Southern California area where D Glenn Computer Graphics tool products are developed and used in many disciplines, throughout the world. 

Chances are you have seen some of David work, but David is a silent partner in most of his endeavors! The goal of D GLENN is to aid the artiest and not to dominate him. As the Slogan of the company clearly states:
To give the dreamer, a sharper lens to realize his vision. To shed the light to make a better future for us all!  

That is the promise of D GLENN!   
Bragging rights
Develop the current Digital Aerial Combat Display tool for Navy Top Gun! 3D single and multiple plane Lenticular backlit Stereo Display & software. Also worked on elements of the Space Shuttle Display software dynamics!
Education
  • Cal State San Bernardino
    1994
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Gender
Male