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Keenan Scott
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Keenan Scott

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+Dyson Logos is one of the jewels of the RPG blogosphere, and not just for his cartography.
 
If being non-sexist is "too political for gaming" then you should uncircle me now. Because I've been getting several emails and comments to the effect that even mentioning sexism in a negative light makes me any number of horrible things that ruin gaming. I won't got into details but this is fucking ridiculous.

I am not sexist. Surprise!

If you think that sexism is something that shouldn't be discouraged, then maybe it's time you stopped reading what I have to say. Those of you who are among my patrons, not only can you take your money with you, I have made it really easy - I've removed you myself from my patrons list. I don't need you trying to threaten me with your money for daring to mention sexism.

I've removed three patrons from my list. I'll drop my spending to match - your money is not welcome here.

Let me repeat that: Your money? I don't want it. It disgusts me that you would try to silence me with it.

(Edited: dropped three patrons, not four)

(Second Edit: This blew up overnight. I have been threatened with violence, told to commit suicide, called a hundred different names and have evidently been fed to the sealions as I went from three emails in my inbox when I went to bed last night to several hundred this morning, the vast majority of which are either disgusting or classically Sealiony "this doesn't look sexist to me... it only applies to NPC women, not PC women, thus it can't be sexist to treat NPC women as inferior! Please, tell me how this is sexist? If you can't tell me how this is sexist with references, then obviously you did this purely for your own gain by smearing the author, you should be ashamed of yourself." )

Let me also make this clear: I stated that I felt a rule was sexist. I never said the author of the rule is sexist. I feel that the author of the rule is NOT sexist in fact. This is just like saying that I feel a rule is stupid. At no point does that mean that I feel the author of the rule is stupid.
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Keenan Scott

Using Glorantha in RPGs  - 
 
Does a HeroQuest Voices exist for Balazarings?

The Voices are always pointed to as the best, quickest introduction to Glorantha and I'm gearing up for a game of tribes in Balazar. My players are completely uninitiated in Glorantha, so I could really use a Voices: Balazar to give them a basic grounding before asking them to create character concepts.
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If you go to look at Oliver Bernütz' tales, do look up the Granpa stories. Granpa, a praxian brave, went to Balazar with "adventurers" many years ago and had many interesting experiences there. It's written in a very, hem, lively and mature style. Go Granpa !
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I chanced across this post, thinking of doing the exact same thing, including starting from initiation. The idea to leave alliances and nearby threats unwritten and instead base that off the players' choices is a great idea I'll be borrowing. :)

I'd love to hear how the campaign went/is going.
This weekend, I read the old Chaosium RuneQuest book, Griffin Mountain for the first time (well, 2nd or 3rd if you count flipping through digital pages) and I was completely inspired. My RPG upbringing didn't touch on BRP-rel...
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+Adam Muszkiewicz Thanks! I'm starting to read through it now. It sounds like it's been a good run so far.
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Mmm, toner. Smells like a new RPG campaign.
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Watch this video through the end. The faces of the audience is instructional. Possibly NSFW, depending on work - no nudity.
No one on the street knew the dance performance they were watching would hit them so hard.
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Via +Tracy Hurley, this is effective-looking armour that is also awesome-looking.
 
She dares to wear armor into battle?!

So, this post is mostly for +Andrew Ragland, +Sandy Jacobs-Tolle , and +Jeremy Morgan, but anyone else who wants to marvel at how awesome this woman's costume is can hop on.

This is representative of my own taste when it comes to how women are presented in fantasy, or sci-fi. I don't despise people with differing tastes, but as I has mentioned before, it is a little hard for me to take certain things seriously, when they don't dress the characters seriously.
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Jonathan Tweet originally shared:
 
Medical marijuana sure helped my late wife, Tracy. And, like this author's mother-in-law, Tracy was self-conscious about using it.
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Keenan Scott

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Fantastic characters!
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I was thinking a half-formed thought remarkably similar to this yesterday. This is much better than what I might have ended up with on the idea.
 
It just struck me how many bad things come from the fact that we have no good pattern of behavior for how to act when the thing that makes us happy doesn't make someone else happy.  Consider that instinctive delight of sharing something that makes you happy and encountering someone else who is not delighted. Are we failing to explain? Can they not see? Do they perhaps have some problem we could help with?

Think about it - these are all really good hearted, loving instincts, but almost every single actual action they inspire is terrible. It's pushy or condescending or intrusive or otherwise obnoxious despite genuinely being a narwhale's flume[1] of good intent. The one reliable good action - to move along - is unsatisfying and actually feels kind of callous. 

It's heartbreaking. But here's the one good bit I get out of it - this is the real reason that i can think that the Internet is largely a cesspit, but that people are largely pretty good.

Even when immediate evidence may indicate otherwise.

Anyway, it's not "Don't believe the internet day" yet, so I thought I'd close out on a nice note. Good humor and good thoughts to you all. See you on the 2nd.


[1] I assume, of course, that Narwhale flumes look like rainbows.
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Took me a minute.
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I would watch this animated series.
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This is a very useful way of thinking about a game's design, and figuring out how a reader/player's approach to a game works with or contrary to its design. Playing e.g. Burning Wheel in the conventional mode (f) results in a character that fails to engage the important parts of the system.
 
RPG Theory Post

Continuing with the object of the game in rpgs: http://lumpley.com/index.php/anyway/thread/744

It's about the object of the game with regard to your character's personal goals.

Comments, questions, observations always welcome, here or there!
2013-08-30 : The Object of the Game vs Your Character's Goals. In this game, your character is a wizard seeking profound power. Your character's goal is, ultimately, to bring the world to its knees in worship and supplication. This may mean the political world of kings and nations.
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This is going in my pocket.
 
Yesterday I released a new game, Deeds and Doers. You can get it here. http://www.tao-games.com/deeds-and-doers/

Several people were charmed by the game and have requested permission to make their own modules and supplements. So I have written up some guidelines for doing so.

If you have any questions please ask them in the comments.

Unofficial Modules and Supplements:

* Do whatever you like as long as it isn't fraud, plagiarism, or other crime.

Official Modules:

* Write to me (taogames@gmail.com) and I will send you the Official Module Template. It requires Adobe InDesign. If you don't have InDesign, we can try to figure something else out. (I can produce it for you, say)

* I will give you a module #. For instance, the "main line" of modules (work by +tony dowler and I) will be "n1, n2, n3". Your series might be "o1, o2, o3." If you have a specific 1-2 letter code you want, let me know. Otherwise it'll be based on your name, probably.

* You can publish and sell your module. For physical copies, I suggest a price point of 95c-$2. For electronic copies, I suggest "pay what you want."

* I can use your work to promote Deeds and Doers. With your permission and whatever profit-sharing arrangement, I can sell your work alongside my own D&D work.

* Credit and remunerate anyone who works on the project w/ you.

* If you want exceptions to any of the above (i.e. I want to publish a 2000-page mega super dungeon adventure for $200 each) please just ask.

* In terms of pictures of people (for cover art, etc), it is excellent to include characters who are not white dudes.

* Please do not be upsettingly hateful in your content. (I'm the judge of this, feel free to ask.)

Official Supplements

* I may release some official supplements soon: Expanded Class Card, Heroic and Name Level Cards, Advanced DMing Card.

* If you have ideas for your own, contact me and I'll probably say yes.
You are nothing if not extraordinary. For the likes of you, adventure awaits around every corner. The world is full to the brim with treasures both imagined and unimagined, deeds both great and sinister, foes both human and inhuman. You are an adventurer, and you will seize your destiny or die ...
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Have him in circles
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