I still want to generate a mesh with the full resolution LROC moon topography data, maybe see if #blender3d #b3d is up to the task or try out the latest osg/gdal tools.
Moon Mesh in ZBrush

Att +Andrew Plumb +Pixologic, INC

Following up on Andrew's post
https://plus.google.com/107180534974005900062/posts/713nRXGEhn7
And +Lucas Walter 's "Sure, i can do it"
we now have a nice mesh of the moon, based on the latest NASA data, and created by Lucas.

ZBrush handles the 4 million polygons easily. Nice work by a quick G+ team (all I did was cheer lead and open it in ZBrush).

Links to the mesh and data are on Andrew's original post and Lucas' comments.
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