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Nick Klingensmith
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Performant Stylized Shaders in Unity - Shader Basics
A shader is a piece of code that runs on your graphics card, and determines how triangles are drawn on the screen! Typically, a shader is composed of a vertex shader, for placing vertices in their final location the screen, and a pixel shader (generally ref...

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Unity and ScriptableObjects
I relatively recently discovered Unity's ScriptableObjects, and fell in love with them immediately. For some reason, you don't see them around a whole lot, yet they solve a number of important problems, like... How do you store data in Unity? I assure you, ...

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